Carl the level 6 Cornac Marauder by me2tal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.1
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp6 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity14 (base 14)
Constitution24 (base 22)
Magic10 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life188/216
Stamina122/122
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Mainhand

Damage10
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.9
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11.73 (48.103448275862%)
Defense5.4
Ranged Defense7.4
Fatigue13
Physical Save19.3
Spell Save8.05
Mental Save8.75

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
2/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
0/5
0/5

Effects

Quests

failed
done
active

Equipment

On feet
On hands
On head
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log


You pickup 0.85 gold pieces.


Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Carl wears (replacing
scholar's pair of rough leather boots (0 def, 1 armour)): traveler's pair of rough leather boots of uncanny dodging (2 def, 1 armour).

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 19.5 block).
You gain 1.77 gold from the transmogrification of
icy iron shield of lightning resistance (+16%) (4 def, 2 armour, 22 block).
You gain 1.21 gold from the transmogrification of
spellwoven linen robe of fire (+15%) (0 def, 0 armour).
You gain 1.31 gold from the transmogrification of
iron greatsword of projection (14.5-23.2 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).