-mage- the level 8 Higher Archmage by xletmego

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp8 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic35 (base 32)
Willpower14 (base 13)
Cunning14 (base 14)

Resources

Life166/166
Mana169/169
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance8%
Speed1

Offense: Mind

Mindpower15.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)12 (48%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save12.45
Spell Save17.15
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By -mage- the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:43
see stats

Log

-mage- casts Lightning.
You collect a new ingredient:
length of troll intestine.
-mage- hits Stone troll for 65 lightning damage.
-mage- killed Stone troll!

-mage- casts Command Staff.

Space around you starts to dissolve...

Talent Flame is ready to use.

Talent Lightning is ready to use.
Talent Manathrust is ready to use.

Talent Arcane Shield is ready to use.

You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


-mage- wears:
stabilizing copper amulet of strength (+2).

-mage- wears (replacing
elm magestaff (10-12 power, 2 apr, fire element)): earthen elm starstaff (10-12 power, 2 apr, physical element).

You gain 0.96 gold from the transmogrification of
psychic's iron gauntlets (0 def, 1 armour).
You gain 4.50 gold from the transmogrification of
Stormlash (17-18.7 power, 7 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (13.5-18.9 power, 3 apr).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
You gain 2.22 gold from the transmogrification of
arcing iron dagger of daylight (9.5-12.35 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.