Karth the level 12 Skeleton Demonologist by Hellharrier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassDemonologist
Level / Exp12 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 26)
Dexterity18 (base 10)
Constitution12 (base 12)
Magic28 (base 28)
Willpower12 (base 10)
Cunning11 (base 10)

Resources

Life314/314
Stamina158/158
Vim144/144
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage34
Accuracy31
Crit Chance1%
APR8
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Cold+11%
Light+10%
Nature+4%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)39.413408721348 (66.666666666667%)
Defense25
Ranged Defense33
Fatigue15
Physical Save15
Spell Save14
Mental Save8

Defense: Resistances

Acid+ 53%( 70%)
Light+ 30%( 70%)
Blight+ 3%( 70%)
Nature+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
2/5
5/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
5/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
2/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Karth the Skeleton Demonologist level 10
6th Flare 122nd year of Ascendancy at 18:52
see stats

Log

Talent Flame Leash is ready to use.
Karth receives 10 healing.

Red crystal casts Flame Bolt.


Bethymira the large white snake rushes out!

Karth is dazed!

Bethymira the large white snake hits Karth for (13 turned into osmosis), 24 physical, (12 turned into osmosis), 12 arcane, (3 turned into osmosis), 3 darkness (38 total damage).
Karth hits Bethymira the large white snake for (9 resist armour), 12 blight, (9 resist armour), 3 physical (15 total damage).
Bethymira the large white snake throws a finishing uppercut.

Karth is not dazed anymore.

Karth is stunned!

Bethymira the large white snake hits Karth for (13 turned into osmosis), 43 physical (43 total damage).
Karth hits Bethymira the large white snake for (9 resist armour), 12 blight, (9 resist armour), 3 physical (15 total damage).
Karth the level 12 skeleton demonologist was smashed to death by Bethymira the large white snake on level 3 of Scintillating Caves.
You have 3 life(s) left.
The illusion covering Karth disappears.
Karth is not stunned anymore.

Karth deactivates Osmosis Shield.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Bethymira the large white snake killed Karth!
Saving done.

Talent Rune: Phase Door is ready to use.
Talent Dig is ready to use.
Talent Demon Seed is ready to use.
Talent Rune: Shielding is ready to use.

Saving game...