Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 10 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 26 (base 26) |
| Dexterity | 12 (base 12) |
| Constitution | 14 (base 14) |
| Magic | 16 (base 16) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 278/278 |
| Mana | 136/136 |
| Stamina | 127/127 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 38 |
| Accuracy | 26 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 16 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 14.28 (68.030927835052%) |
| Defense | 3.7 |
| Ranged Defense | 3.7 |
| Fatigue | 20 |
| Physical Save | 16.206921194745 |
| Spell Save | 10.651823463038 |
| Mental Save | 8.4794620851426 |
Defense: Resistances
| All | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | spiked iron plate armour of resilience (3 def, 7 armour) spiked iron plate armour of resilience (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 (+3 eff.) Fatigue: +20% Damage when hit (Melee): 10 physical Maximum life: +22.00 A suit of armour made of metal plates. |
| In main hand | This item will automatically be transmogrified when you leave the level. flaming steel greatsword of massacre (36-57.6 power, 2 apr)flaming steel greatsword of massacre (36-57.6 power, 2 apr) Requires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 36.0 - 57.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% Burst (radius 1) on hit: +9 fire Massive two-handed swords. |
Inventory
Achievements
Log
There is an item here: steel waraxe
There is an item here: steel greatsword
There is an item here: steel greatmaul
There is an item here: a tooth
Ran for 8 turns (stop reason: didn't move).
You don't see how to get there...
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).
You gain 1.92 gold from the transmogrification of barbed quiver of elm arrows of daylight (13/13, 11-15.4 power, 5 apr).
You gain 2.56 gold from the transmogrification of shimmering ash vilestaff (15-18 power, 3 apr, acid element).
You gain 2.06 gold from the transmogrification of earthen ash magestaff (15-18 power, 3 apr, lightning element).
You gain 0.90 gold from the transmogrification of gifted vined mindstar (4.5-4.95 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of steel longsword (12-16.8 power, 3 apr).
You gain 0.25 gold from the transmogrification of iron greatsword (13.5-21.6 power, 1 apr).
There is a next level here (press '' or right click to use).
Character control switched to Inana.
Character control switched to golem (servant of Inana).
Saving game...
Talent Eye Beam is ready to use.
There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.
