Wingame the level 30 Whitehoof Archmage by dallenc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp30 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 10)
Dexterity9 (base 10)
Constitution15 (base 10)
Magic100 (base 50)
Willpower54 (base 37)
Cunning54 (base 39)

Resources

Life645/645
Mana333/333
Steam80/100
Healing Factor1.1605405405405
Regeneration4.352027027027

Speed

Mental0%
Attack0%
Movement+133.35179503776%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision8
See Stealth10
See Invisible20

Offense: Mainhand

Damage42
Accuracy3
Crit Chance17%
APR4
Speed1.00

Offense: Spell

Spellpower63
Crit Chance23%
Speed1

Offense: Mind

Mindpower39
Crit Chance14%
Speed1

Offense: Damage Bonus

Arcane+58%
Mind+21%
All+9%
Lightning+61%
Light+21%
Physical+14%
Cold+39%
Fire+34%
Darkness+36%

Offense: Damage Penetration

Lightning+76%
Light+20%
Darkness+15%
Arcane+25%
Cold+25%
Fire+25%

Defense: Base

Armour (hardiness)22 (30%)
Defense29
Ranged Defense39
Fatigue0
Physical Save20
Spell Save36
Mental Save28

Defense: Resistances

Lightning+ 35%( 70%)
Darkness+ 29%( 70%)
Blight+ 15%( 70%)
Arcane+ 36%( 70%)
Cold+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Pinning Resistance93%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Storm1.30
1/5
2/5
1/5
1/5
Spell / Air1.30
5/5
5/5
4/5
5/5
Spell / Arcane1.50
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
2/5
1/5
0/5
Steamtech / Physics1.00
2/5
1/5
4/5
0/5
Spell / Divination1.30
1/5
0/5
1/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.20
5/5
1/5
1/5
1/5

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
active
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Wingame the Whitehoof Archmage level 11
19th Retaking 124th year of Ascendancy at 19:02
see stats
Blood on the Moon (Roguelike) Kill all of the Star Gazers within 7 game turns.
By Wingame the Whitehoof Archmage level 30
7th Revenge 124th year of Ascendancy at 20:24
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Wingame the Whitehoof Archmage level 29
6th Revenge 124th year of Ascendancy at 22:08
see stats
Level 10 (Roguelike) Got a character to level 10.
By Wingame the Whitehoof Archmage level 10
16th Retaking 124th year of Ascendancy at 09:41
see stats
Level 20 (Roguelike) Got a character to level 20.
By Wingame the Whitehoof Archmage level 20
37th Retaking 124th year of Ascendancy at 03:42
see stats
Level 30 (Roguelike) Got a character to level 30.
By Wingame the Whitehoof Archmage level 30
7th Revenge 124th year of Ascendancy at 13:34
see stats
This will make a big Omelette! (Roguelike) Collected 40 ritch eggs in the Ritch Hive.
By Wingame the Whitehoof Archmage level 21
38th Retaking 124th year of Ascendancy at 05:33
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Wingame the Whitehoof Archmage level 14
31st Retaking 124th year of Ascendancy at 20:14
see stats

Log

You gain 3.24 gold from the melting of dwarven-steel waraxe of crippling (19.5-27.3 power, 4 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 13.00 gold from the melting of
dwarven-steel waraxe 'Blizzardreign' (18.5-25.9 power, 4 apr).
You gain 0.75 gold from the melting of
hardened leather sling.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.00 gold from the melting of
Eye of Summer (8-8.8 power, 18 apr, fire damage).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.68 gold from the melting of
manaburning dwarven-steel mace of dampening (28-39.2 power, 4 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 0.75 gold from the melting of
dwarven-steel longsword (25-35 power, 4 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 1.60 gold from the melting of
chilling dwarven-steel greatsword (38.5-61.6 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 5.00 gold from the melting of
Stormfront (30-45 power, 15 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.52 gold from the melting of
movement infusion (speed 400%; cd 8).
There is a Path to a peak leading to the Sunwall Observatory here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 8th Revenge of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:30.


Saving done.

Wingame deactivates
Hurricane.
Wingame deactivates
Shielding.
Wingame deactivates
Disruption Shield.
Wingame deactivates
Arcane Power.
Wingame deactivates
Thunderstorm.
The furious lightning storm around Wingame calms down and disappears.
Wingame deactivates
Feather Wind.
Wingame deactivates
Tempest.