Pale the level 20 Skeleton Archmage by Paleh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp20 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity21 (base 10)
Constitution25 (base 15)
Magic52 (base 48)
Willpower49 (base 35)
Cunning17 (base 11)

Resources

Life-82/369
Mana43/314
Healing Factor1.3153846153846
Regeneration1.2496153846154

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision8
See Stealth18.316536080365
See Invisible18.316536080364

Offense: Mainhand

Damage29
Accuracy15
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower49
Crit Chance15%
Speed1

Offense: Mind

Mindpower39
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save14
Spell Save27
Mental Save34

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
4/5
1/5
1/5
2/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
1/5
4/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
2/5
Undead / Skeleton1.10
1/5
2/5
5/5
0/5
Spell / Divination1.30
1/5
1/5
2/5
1/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
active
active
active
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Pale the Skeleton Archmage level 12
69th Dusk 122nd year of Ascendancy at 20:51
see stats
Earth Master (Roguelike) Killed Harkor'Zun and unlocked Stone magic.
By Pale the Skeleton Archmage level 17
22nd Pyre 123rd year of Ascendancy at 10:25
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Pale the Skeleton Archmage level 15
3rd Regrowth 123rd year of Ascendancy at 15:27
see stats
Level 10 (Roguelike) Got a character to level 10.
By Pale the Skeleton Archmage level 10
41st Dusk 122nd year of Ascendancy at 23:54
see stats
Level 20 (Roguelike) Got a character to level 20.
By Pale the Skeleton Archmage level 20
7th Flare 123rd year of Ascendancy at 12:53
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Pale the Skeleton Archmage level 14
43rd Haze 122nd year of Ascendancy at 13:45
see stats
The Restless Dead (Roguelike) Disturbed an old battlefield and survived the consequences.
By Pale the Skeleton Archmage level 18
32nd Pyre 123rd year of Ascendancy at 06:29
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Pale the Skeleton Archmage level 9
30th Dusk 122nd year of Ascendancy at 23:18
see stats
Thralless (Roguelike) Freed at least 30 enthralled slaves in the slavers' compound.
By Pale the Skeleton Archmage level 16
54th Regrowth 123rd year of Ascendancy at 19:45
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Pale the Skeleton Archmage level 15
26th Regrowth 123rd year of Ascendancy at 14:37
see stats

Log


Zombie bunny hits Pale for (55 absorbed), 0 physical (0 total damage).
Pale hits Zombie bunny for 4 temporal, 12 cold (16 total damage).

The shield around Pale crumbles.

Zombie bunny rushes out!

Pale is recovering from the damage!

Pale is dazed!

Pale is not dazed anymore.

Zombie bunny hits Pale for 65 physical damage.
Zombie bunny hits Pale for 55 physical damage.
Pale hits Zombie bunny for 4 temporal, 12 cold (16 total damage).
Pale hits Zombie bunny for 3 temporal, 12 cold (16 total damage).

Pale casts Phase Door.

Pale receives 17 healing.
Emomithra of the Bunnypocalypse casts Freeze.

Pale casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Pale shrugs off the effect 'Frozen'!
Emomithra of the Bunnypocalypse hits Pale for 34 cold damage.

Pale casts Flame.

Xanura of the Bunnypocalypse is on fire!

Pale hits Xanura of the Bunnypocalypse for 130 fire damage.
Pale hits Emomithra of the Bunnypocalypse for 116 fire damage.
Pale killed Emomithra of the Bunnypocalypse!
Pale receives 17 healing.
Xanura of the Bunnypocalypse uses Shattering Shout.

Saving game...