










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 17 / 19% |
| Size | medium |
| Lifes / Deaths | Killed by losgoroth at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:42 0 / 7Killed by Spacial Disturbance at level 2 on the 75th Pyre 122nd year of Ascendancy at 00:47 Killed by arcane crystal at level 9 on the 4th Mirth 122nd year of Ascendancy at 01:20 Killed by skeleton magus at level 9 on the 4th Mirth 122nd year of Ascendancy at 01:52 Killed by Belayama the cave bear at level 16 on the 28th Haze 122nd year of Ascendancy at 03:01 Killed by Xanywen the brown bear at level 17 on the 28th Haze 122nd year of Ascendancy at 21:45 Killed by Ce'Nyssra the war bear at level 17 on the 29th Haze 122nd year of Ascendancy at 09:57 |
Primary Stats
| Strength | 13 (base 10) |
| Dexterity | 13 (base 10) |
| Constitution | 27 (base 27) |
| Magic | 63 (base 44) |
| Willpower | 32 (base 16) |
| Cunning | 35 (base 13) |
Resources
| Life | -27/339 |
| Mana | 104/282 |
| Healing Factor | 1.1386945338482 |
| Regeneration | 0.28467363346205 |
Speed
| Mental | -30% |
| Attack | -30% |
| Movement | +25% |
| Spell | -30% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| See Stealth | 17.789073529155 |
| See Invisible | 28.103211380772 |
Offense: Mainhand
| Damage | 33 |
| Accuracy | 10 |
| Crit Chance | 22% |
| APR | 9 |
| Speed | 1.43 |
Offense: Spell
| Spellpower | 47 |
| Crit Chance | 40% |
| Speed | 1.4285714285714 |
Offense: Mind
| Mindpower | 31 |
| Crit Chance | 24% |
| Speed | 1.4285714285714 |
Offense: Damage Bonus
| Acid | +19% |
| Light | +27% |
| Nature | +7% |
| Darkness | +8% |
| Mind | +17% |
| Fire | +13% |
| All | +2% |
Offense: Damage Penetration
| Darkness | +15% |
| Light | +20% |
| Physical | +10% |
| Mind | +15% |
| Acid | +10% |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 27 |
| Ranged Defense | 27 |
| Fatigue | 0 |
| Physical Save | 19 |
| Spell Save | 32 |
| Mental Save | 32 |
Defense: Resistances
| Acid | + 38%( 70%) |
| Nature | + 26%( 70%) |
| Darkness | + 28%( 70%) |
| Fire | + 41%( 70%) |
| Mind | + 23%( 70%) |
| All | + 18%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 20% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (143% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Spell (143% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Temporal | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Aether | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Keen Senses |
| beneficial effect | The target is out of phase with reality, increasing defense by 5, resist all by 5%, and reducing the duration of detrimental timed effects by 5%. Out of PhaseThese effects cap at 40%. |
| detrimental effect | The target is crippled, reducing melee, spellcasting and mind speed by 30%. Cripple |
| detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
| detrimental effect | Huge cut that bleeds, doing 49.38 physical damage per turn. Bleeding |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Equipment
| On feet | dreamer's pair of rough leather boots of speed (0 def, 1 armour)2.0 T1 feet armor [Ego+] Arcane/Psionic While equipped: Stats +2 Cun +3 Wil dps ---------- Mov.spd +25% ----- def ----- Armour +1 Phys.save +5 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) A pair of boots made of leather. |
| Light source | bright brass lantern of health2.0 T1 lite [Ego] Nature/Master While equipped: ----- def ----- Max.HP +41.00 ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | cashmere wizard hat 'Rharak' (12 def, 0 armour)2.0 T3 head armor [Rare] Psionic While equipped: Stats +5 Str +3 Wil +4 Cun dps ---------- Mind.crit +5% Phys.pwr +20 (+10 eff.) Res.pen +10% physical Melee Ret 8 acid ----- def ----- Defense +12 (+6 eff.) Mind.save +15 (+7 eff.) Hateful Whisper: Puts all charms on 15 cooldown Level 3.0 Pwr.cost 15 out of 15/15. Range 5 Travel.spd instantaneous Is a mind power Description: Infect a target's mind with a virulent whisper that deals 103 Mind damage and spreads amongst your foes, dealing damage and feeding you 3.4 Hate for each new victim. Each turn for 3 turns, the initial victim will spread the whisper to a new target within 3 tiles if one is available; beyond this, all affected targets have a 26% chance of spreading the effect each turn for 4 turns. Targets damaged by this ability have a 25% chance of suffering Brainlock. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
| Tool | Salatta the Flarebreaker [power 248] (15 cooldown)2.0 T3 totem charm [Rare] Nature While equipped: Stats +5 Cun +2 Mag dps ---------- Res.pen +20% light ----- def ----- Resists +6% fire Crit.dmg- 10.00% Heal yourself and all friendly characters within 10 spaces for 248 Puts all charms on 15 cooldown 100% to cleanse 1 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
| On fingers | pixie's steel ring0.1 T2 ring jewelry [Ego+] Arcane While equipped: Stats +3 Cun +4 Mag dps ---------- Spell.pwr +6 (+2 eff.) Rings make your fingers look great! |
| On fingers | wizard's copper ring of fire (+22%)0.1 T1 ring jewelry [Ego] Arcane/Nature While equipped: Stats +3 Mag dps ---------- Dmg.mod +11% fire ----- def ----- Resists +22% fire Spell.save +6 (+3 eff.) Rings make your fingers look great! |
| Around waist | Blackbloom the rough leather belt1.0 T1 belt armor [Rare] Nature While equipped: ----- def ----- Armour +2 Defense +10 (+5 eff.) Resists +6% darkness Max.HP +33.00 Def/telep +5 Res/telep +5% Dur/telep +5% A belt that goes around your waist. |
| In main hand | Emelubreldabeth the elven-wood starstaff (25-30 power, 5 apr, light element)5.0 T4 staff 2H weapon Reqs Mag 35 [Rare] Master Power 25.0 - 30.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +2 Cun dps ---------- Spell.crit +12% Crit.mult +15.00% Spell.pwr +12 (+4 eff.) Dmg.mod +25% light +15% mind Res.pen +15% mind +10% acid ---------- misc Hate/m.crit +2.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
| On hands | Sludgegrip (0 def, 0 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% nature ----- def ----- Resists +10% nature Poison- +20% ---------- misc Masteries +0.20 Wild-gift/Slime Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. |
| Main armor | Sootwinnow the silk robe (5 def, 0 armour)2.0 T4 cloth armor [Rare] Nature While equipped: dps ---------- Dmg.mod +17% acid +6% darkness Res.pen +15% darkness ----- def ----- Defense +5 (+2 eff.) Resists +25% acid +6% mind +6% darkness +13% all Confus- +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | murderer's kruk cloak of sorcery (0 def, 0 armour)2.0 T1 cloak armor [Cosmetic Item] Arcane/Master While equipped: Stats +2 Dex +3 Mag +3 Wil +1 Cun dps ---------- Spell.crit +5% Acc +3 (+3 eff.) Apr +4 A stylish kruk-style cloak, to look awesome. |
| Around neck | Withering Orbs0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+3 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Murkknave the voratun longsword (42-59 power, 6 apr)3.0 T5 longsword 1H weapon Reqs Str 48 [Rare] Nature Power 42.5 - 59.5 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +12 darkness While equipped: Stats +10 Str +13 Dex +4 Mag +10 Wil +6 Cun +8 Con dps ---------- Crit.mult +15.00% Mind.pwr +5 (+3 eff.) Dmg.mod +15% darkness Sharp, long, and deadly. |
Darkvortex (0 def, 3 armour)2.0 T3 feet armor [Rare] Nature While equipped: Stats +1 Str +3 Dex dps ---------- Dmg.mod +6% cold ----- def ----- Armour +3 Resists +7% lightning +7% temporal +9% darkness ---------- misc Infravis +1 See.Invis +6 A pair of boots made of leather. |
Heart of Poosh5.0 land misc [Unique] Nature While carried: dps ---------- Dmg.mod +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Don't Poosh it!
Killed Kelad in the lost land of Poosh.By Brees the Shalore Archmage level 15
41st Dusk 122nd year of Ascendancy at 09:29 see stats
Level 10
Got a character to level 10.By Brees the Shalore Archmage level 10
8th Mirth 122nd year of Ascendancy at 03:41 see stats
Orbituary
Stabilized the Abashed Expanse to maintain it in orbit.By Brees the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:16 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Brees the Shalore Archmage level 17
29th Haze 122nd year of Ascendancy at 06:20 see stats
Unstoppable
Returned from the dead.By Brees the Shalore Archmage level 17
28th Haze 122nd year of Ascendancy at 21:46 see stats
Log
Brees casts Manathrust.
Brees hits Ce'Nyssra the war bear for (45 blocked), 108 arcane (108 total damage).
Bleeding from Ce'Nyssra the war bear hits Brees for 37 physical damage.
Brees casts Arcane Reconstruction.
Brees receives 480 healing.
Ce'Nyssra the war bear uses Knockback.
Ce'Nyssra the war bear performs a melee critical strike against Brees!
Brees is crippled.
Ce'Nyssra the war bear performs a melee critical strike against Brees!
Ce'Nyssra the war bear hits Brees for 139 physical, 81 physical (220 total damage).
Melee retaliation hits Ce'Nyssra the war bear for 4 acid, 4 acid (7 total damage).
Talent Lightning is ready to use.
Bleeding from Ce'Nyssra the war bear hits Brees for 38 physical damage.
Brees casts Rune: Mirror Image.
Mirror Image uses Taunt.
Ce'Nyssra the war bear uses Disarm.
Ce'Nyssra the war bear performs a melee critical strike against Mirror Image!
Mirror Image starts to bleed.
Mirror Image is crippled.
Mirror Image is disarmed!
Ce'Nyssra the war bear hits Mirror Image for 73 physical, 19 physical (92 total damage).
Talent Manathrust is ready to use.
Bleeding from Ce'Nyssra the war bear hits Brees for 38 physical damage.
Bleeding from Ce'Nyssra the war bear hits Mirror Image for 9 physical damage.
Brees casts Teleport.
Brees is out of phase.
Bleeding from Ce'Nyssra the war bear hits Brees for 36 physical damage.






































































