Grant the level 20 Skeleton Temporal Warden by Jammy Fox

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp20 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity31 (base 17)
Constitution26 (base 26)
Magic60 (base 46)
Willpower31 (base 15)
Cunning20 (base 15)

Resources

Life553/553
Paradox300
Healing Factor1.5
Regeneration2.1

Speed

Mental-3.3306690738755E-13%
Attack-3.3306690738755E-13%
Movement-66.666666666665%
Spell-3.3306690738755E-13%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage49
Accuracy52
Crit Chance5%
APR15
Speed0.80

Offense: Spell

Spellpower44.333333333333
Crit Chance4%
Speed1

Offense: Mind

Mindpower28.35
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense32.099682403175
Ranged Defense33.099682403175
Fatigue0
Physical Save28.9
Spell Save34.925
Mental Save30.425

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%
Bleed Resistance100%
Knockback Resistance25%
Fear Resistance100%
Pinning Resistance26%
Poison Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
1/5
0/5
Chronomancy / Stasis1.10
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Hounds1.30
3/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
3/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
3/5
0/5
Chronomancy / Temporal Combat1.30
5/5
1/5
1/5
1/5
Chronomancy / Blade Threading1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
0/5
Chronomancy / Chronomancy1.30
2/5
1/5
1/5
1/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
5/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect

Quests

done
done
failed
done
done
done
done
done
done
active
done
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Grant the Skeleton Temporal Warden level 16
8th Haze 122nd year of Ascendancy at 06:56
see stats
Exterminator Killed 1000 creatures.
By Grant the Skeleton Temporal Warden level 15
53rd Dusk 122nd year of Ascendancy at 12:45
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Grant the Skeleton Temporal Warden level 15
64th Dusk 122nd year of Ascendancy at 18:21
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Grant the Skeleton Temporal Warden level 13
43rd Dusk 122nd year of Ascendancy at 10:19
see stats
Impossible Death Got killed by your future self.
By Grant the Skeleton Temporal Warden level 17
23rd Haze 122nd year of Ascendancy at 17:18
see stats
Level 10 Got a character to level 10.
By Grant the Skeleton Temporal Warden level 10
26th Dusk 122nd year of Ascendancy at 08:56
see stats
Level 20 Got a character to level 20.
By Grant the Skeleton Temporal Warden level 20
35th Haze 122nd year of Ascendancy at 05:22
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Grant the Skeleton Temporal Warden level 16
69th Dusk 122nd year of Ascendancy at 03:42
see stats
The secret city Discovered the truth about mages.
By Grant the Skeleton Temporal Warden level 15
62nd Dusk 122nd year of Ascendancy at 16:20
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Grant the Skeleton Temporal Warden level 16
69th Dusk 122nd year of Ascendancy at 00:56
see stats

Log

Talent Guardian Unity is ready to use.

Talent Weapon Folding is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Rune: Shielding is ready to use.

Talent Temporal Hounds is ready to use.
Talent Bone Armour is ready to use.
Talent Time Shield is ready to use.

Resting starts...

Talent Haste is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Contingency is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Grant activates Contingency.


Grant activates Weapon Folding.


Grant activates Temporal Hounds.


Resting starts...

Rested for 47 turns (stop reason: all resources and life at maximum).


Grant deactivates Contingency.

Grant deactivates Weapon Folding.

Grant deactivates Temporal Hounds.