Megadar the level 5 Dwarf Wyrmic by Mega_dar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp5 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 24)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower19 (base 13)
Cunning10 (base 10)

Resources

Life192/192
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage38
Accuracy16
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.65
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense1.3
Ranged Defense1.3
Fatigue6
Physical Save19.75
Spell Save13.45
Mental Save14.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On fingers
On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


Megadar picks up (a.):
phase door rune of the warrior (range 8; power 23; dur 4).
Megadar picks up (k.):
elm wand of trap destruction [power 19] (15 cooldown).
Megadar picks up (c.):
pair of rough leather boots of tirelessness (0 def, 1 armour).
Megadar picks up (c.):
elm starstaff (10-12 power, 2 apr, temporal element).
Megadar picks up (d.):
short elm magestaff of illumination (10-12 power, 2 apr, cold element).
Megadar picks up (d.):
elm starstaff of might (10-12 power, 2 apr, darkness element).
Megadar picks up (f.):
manaburning iron waraxe of projection (11-15.4 power, 2 apr).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Megadar wears:
pair of rough leather boots of tirelessness (0 def, 1 armour).

You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 19] (15 cooldown).
You gain 3.56 gold from the transmogrification of
manaburning iron waraxe of projection (11-15.4 power, 2 apr).
You gain 3.70 gold from the transmogrification of
short elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 2.10 gold from the transmogrification of
phase door rune of the warrior (range 8; power 23; dur 4).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Megadar deactivates Wild Growth.