Rangy the level 14 Halfling Rogue by devildimos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp14 / 41%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity38 (base 32)
Constitution14 (base 12)
Magic10 (base 10)
Willpower19 (base 10)
Cunning40 (base 34)

Resources

Life370/370
Stamina162/162
Healing Factor1.2472895330003
Regeneration2.4322145893507

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage40
Accuracy44
Crit Chance22%
APR25
Speed1.00

Offense: Offhand

Damage22
Accuracy44
Crit Chance27%
APR6
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance12%
Speed1

Offense: Mind

Mindpower28
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+6%
Light+15%
Blight+12%
Darkness+6%
Fire+5%
Nature+6%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense47
Ranged Defense47
Fatigue0
Physical Save20
Spell Save11
Mental Save31

Defense: Resistances

Acid+ 15%( 70%)
Light+ 36%( 70%)
Nature+ 20%( 70%)
Blight+ 11%( 70%)
Cold+ 21%( 70%)
Fire+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
4/5
1/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
4/5
1/5
3/5
1/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
1/5
1/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
2/5

Effects

beneficial effect
beneficial effect

Quests

active
failed
done
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Rangy the Halfling Rogue level 10
7th Mirth 122nd year of Ascendancy at 12:13
see stats

Log

You gain 0.70 gold from the transmogrification of steel waraxe of massacre (21-29 power, 3 apr).
You gain 1.42 gold from the transmogrification of
steel waraxe of erosion (10-15 power, 3 apr).
You gain 2.76 gold from the transmogrification of
flaming steel waraxe of daylight (12-18 power, 3 apr).
You gain 1.31 gold from the transmogrification of
chilling steel waraxe (16-22 power, 3 apr).
You gain 1.92 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, physical element).
You gain 11.11 gold from the transmogrification of
Greenhash (10-12 power, 2 apr, darkness element).
You gain 5.66 gold from the transmogrification of
harmonious vined mindstar of sand (4-5 power, 18 apr, nature damage).
You gain 2.49 gold from the transmogrification of
arcing iron longsword of paradox (11-15 power, 2 apr).
You gain 16.55 gold from the transmogrification of
Quenchparry the steel longsword (14-20 power, 3 apr).
You gain 2.50 gold from the transmogrification of
Corpsebow.
You gain 3.37 gold from the transmogrification of
balanced steel greatsword of massacre (32-51 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (25-38 power, 2 apr).
You gain 2.39 gold from the transmogrification of
arcing iron battleaxe of daylight (13-20 power, 1 apr).
You gain 4.20 gold from the transmogrification of
wizard's steel ring of tenacity.
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 5; cd 15).
You gain 1.09 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 49; cd 17).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 409%; cd 18).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 11st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
Today is the 12nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:41.

Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)