Guts the level 2 Cornac Cursed by Hendoslice

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp2 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 14)
Cunning10 (base 10)

Resources

Life124/124
Hate65/100
Healing Factor0.82563992738533
Regeneration0.20640998184633

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)7.73 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue13
Physical Save9.8
Spell Save8.4
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

failed
active

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Wolf hits Guts for 2 physical damage.

Guts misses Wolf.
Wolf hits Guts for 3 physical damage.
Wolf misses Guts.

Guts hits Wolf for 14 physical damage.
Wolf hits Guts for 3 physical damage.

Guts hits Wolf for 14 physical damage.
Wolf hits Guts for 2 physical damage.

Guts hits Wolf for 21 physical damage.
Wolf hits Guts for 3 physical damage.

Welcome to level 2 [Guts].
Guts has 3 stat point(s), 2 class talent point(s), 2 generic talent point(s), 1 category point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Guts hits Wolf for 18 physical damage.
Guts killed Wolf!

Guts receives 8 healing from Unnatural Body.

Guts receives 3 healing from Unnatural Body.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the west (giant brown mouse)).


Guts deactivates Gloom.