Ayries the level 13 Yeek Archmage by Ayries

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassArchmage
Level / Exp13 / 83%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity8 (base 10)
Constitution28 (base 21)
Magic41 (base 36)
Willpower24 (base 14)
Cunning23 (base 11)

Resources

Life208/208
Mana98/199
Healing Factor1.14
Regeneration1.083

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4

Offense: Mainhand

Damage21
Accuracy7
Crit Chance13%
APR3
Speed1.00

Offense: Spell

Spellpower48.884613846649
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense14.3
Ranged Defense14.3
Fatigue0
Physical Save24.5
Spell Save23.875
Mental Save16.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance35%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
5/5
5/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
4/5
2/5
0/5

Effects

talent
talent

Quests

done
failed
done
done
done
done
done
done

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Ayries the Yeek Archmage level 10
1st Flare 122nd year of Ascendancy at 02:51
see stats
The Arena Unlocked Arena mode.
By Ayries the Yeek Archmage level 10
8th Flare 122nd year of Ascendancy at 19:56
see stats
The secret city Discovered the truth about mages.
By Ayries the Yeek Archmage level 10
3rd Flare 122nd year of Ascendancy at 17:36
see stats

Log


Ayries casts Rune: Shielding.

A shield forms around Ayries.

You are unable to move!

The dark tendrils dissipate.

Subject Z's creeping dark hits
Ayries for (13 absorbed), 0 darkness (0 total damage).
Ayries is no longer pinned.


Ayries picks up (e.):
cured leather armour of Toknor (2 def, 4 armour).
Ayries picks up (e.):
Steel Helm of Garkul (0 def, 6 armour).
Ayries picks up (b.):
caustic steel dagger (12-15.6 power, 6 apr).
Ayries picks up (b.):
balanced steel dagger of massacre (17-22.1 power, 6 apr).
Lore found:
Steel Helm of Garkul
You can read all your collected lore in the game menu, by pressing Escape.

Subject Z's creeping dark hits
Ayries for (13 absorbed), 0 darkness (0 total damage).

Ran for 3 turns (stop reason: taken damage).

Subject Z's creeping dark hits
Ayries for (13 absorbed), 0 darkness (0 total damage).
The shield around Ayries crumbles.


Ayries stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Option unlocked: New Class: Mindslayer (Psionic)

Talent Rune: Shielding is ready to use.

Ayries deactivates Arcane Power.

Ayries deactivates Shielding.