iytd the level 6 Cornac Adventurer by hawthorne517

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp6 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic17 (base 12)
Willpower28 (base 26)
Cunning16 (base 16)

Resources

Life137/137
Equilibrium10
Psi122/124
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement+28.727128731229%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy27
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue3
Physical Save8
Spell Save15
Mental Save20

Defense: Resistances

Physical+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Augmented striking1.00
1/5
1/5
0/5
0/5
Wild-gift / Higher draconic abilities1.00
0/5
0/5
0/5
0/5
Psionic / Projection1.00
1/5
2/5
0/5
0/5
Psionic / Solipsism1.00
3/5
0/5
0/5
0/5
Wild-gift / Ooze1.00
3/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5
Psionic / Augmented mobility1.00
2/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.00
3/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
active
active

Equipment

Tool
Psionic focus
On hands
In main hand
Main armor
Light source
Cloak
On fingers

Inventory

Achievements

Log

Iytd wears (replacing iron greatsword (17-27 power, 1 apr)): acidic iron greatsword of massacre (24-38 power, 1 apr).

You gain 5.00 gold from the melting of
elm totem of healing [power 110] (15 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 1.53 gold from the melting of
thought-forged pouch of iron shots of accuracy (14/14, 13-16 power, 1 apr).
You gain 16.00 gold from the melting of
Eye of the Dreaming One.
You gain 0.15 gold from the melting of
iron pickaxe (dig speed 39 turns).
You gain 0.10 gold from the melting of
quiver of elm arrows (15/15, 12-18 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.89 gold from the melting of
flaming iron shield of acid resistance (+15%) (0 def, 2 armour, 23 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
iron mail armour of lightning resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 5.00 gold from the melting of
restful iron gauntlets (0 def, 1 armour).
You gain 0.49 gold from the melting of
mindwoven linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.06 gold from the melting of
reinforced iron steamsaw of acid resistance (+15%) (10-14 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.84 gold from the melting of
steady iron steamgun of life draining.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 1.89 gold from the melting of
potent elm vilestaff of fate (12-14 power, 2 apr, fire element).
You gain 2.23 gold from the melting of
steady rough leather sling of fire.
You gain 1.42 gold from the melting of
elm longbow of fire.
You collect a new ingredient:
lump of iron (1).
You gain 1.63 gold from the melting of
iron dagger of dampening (11-14 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.