Dusk the level 1 Shalore Anorithil by powerpumpkin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceShalore
ClassAnorithil
Level / Exp3 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic25 (base 23)
Willpower13 (base 10)
Cunning16 (base 15)

Resources

Life118/118
Positive8/36
Negative8/36
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance8%
Speed1

Offense: Mind

Mindpower15.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.35
Ranged Defense2.35
Fatigue0
Physical Save18.890986337734
Spell Save22.595493168867
Mental Save10.15

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
4/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Dusk casts Twilight.


Dusk picks up (l.):
iron mail armour of fire resistance (2 def, 4 armour).

Resting starts...

Talent Twilight is ready to use.
Talent Healing Light is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Dusk picks up (a.):
phase door rune of the duelist (range 6; power 18; dur 3).
There is a way to the previous level here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Destroying the portal starts...

Destroyed the portal for 21 turns.

The portal starts to break down, run!
Quest 'Serpentine Invaders' status updated! (Press 'j' to see the quest log)

There is a previous level here (press '' or right click to use).
Dusk deactivates Hymn of Shadows.

Dusk deactivates Chant of Fortitude.