why the level 8 Shalore Doombringer by Kirk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassDoombringer
Level / Exp8 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 25)
Dexterity15 (base 14)
Constitution18 (base 18)
Magic16 (base 12)
Willpower13 (base 10)
Cunning12 (base 11)

Resources

Life-31/255
Mana157/157
Stamina128/128
Vim128/128
Healing Factor1.1
Regeneration37.298301674134

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage27
Accuracy22
Crit Chance19%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.9
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense20.375
Ranged Defense20.375
Fatigue5
Physical Save15.925
Spell Save11.025
Mental Save9.625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

done
active
done
done

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By why the Shalore Doombringer level 4
77th Pyre 122nd year of Ascendancy at 01:26
see stats

Log

Forest Troll Hedge-Wizard reflects damage back to why!
why hits Forest Troll Hedge-Wizard for (52 absorbed), 0 physical, (6 absorbed), 0 acid, (7 absorbed), 0 fire (0 total damage).
Forest Troll Hedge-Wizard hits why for 52 reflected, 6 reflected, 7 reflected (66 total damage).
Talent Infusion: Regeneration is ready to use.
Forest Troll Hedge-Wizard reflects damage back to why!
Burning from Why hits Forest Troll Hedge-Wizard for
(8 absorbed), 0 fire (0 total damage).
Acid Splash from Why hits Forest Troll Hedge-Wizard for
(8 absorbed), 0 acid (0 total damage).
Forest Troll Hedge-Wizard hits why for 8 reflected, 8 reflected (16 total damage).

Why uses Infusion: Regeneration.

Why starts regenerating health quickly.

Forest Troll Hedge-Wizard misses why.
Talent Abduction is ready to use.
Forest Troll Hedge-Wizard reflects damage back to why!
Burning from Why hits Forest Troll Hedge-Wizard for
(8 absorbed), 0 fire (0 total damage).
Acid Splash from Why hits Forest Troll Hedge-Wizard for
(8 absorbed), 0 acid (0 total damage).
Forest Troll Hedge-Wizard hits why for 8 reflected, 8 reflected (16 total damage).

why performs a melee critical strike against Forest Troll Hedge-Wizard!
Forest Troll Hedge-Wizard reflects damage back to why!
why hits Forest Troll Hedge-Wizard for (45 absorbed), 0 physical, (6 absorbed), 0 acid, (7 absorbed), 0 fire (0 total damage).
Forest Troll Hedge-Wizard hits why for 45 reflected, 6 reflected, 7 reflected (59 total damage).
Forest Troll Hedge-Wizard reflects damage back to why!
Burning from Why hits Forest Troll Hedge-Wizard for
(8 absorbed), 0 fire (0 total damage).
Acid Splash from Why hits Forest Troll Hedge-Wizard for
(8 absorbed), 0 acid (0 total damage).
Forest Troll Hedge-Wizard hits why for 8 reflected, 8 reflected (15 total damage).

Why casts Draining Assault.

why performs a melee critical strike against Forest Troll Hedge-Wizard!
Why stops regenerating health quickly.