Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.47 |
| Addons | Items Vault 0.9.47 Stone Wardens DLC Class 0.9.47 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Brawler |
| Level / Exp | 38 / 45% |
| Size | big |
| Lifes / Deaths | Killed by skeleton mage at level 9 on the 10th Mirth 122nd year of Ascendancy at 10:05 / 83Killed by Voritira the thief at level 15 on the 16th Dusk 122nd year of Ascendancy at 01:58 Killed by Zubithra the black ooze at level 17 on the 23rd Dusk 122nd year of Ascendancy at 15:50 Killed by Areta the snow giant chieftain at level 18 on the 46th Dusk 122nd year of Ascendancy at 16:57 Killed by Cultist at level 18 on the 47th Dusk 122nd year of Ascendancy at 00:38 Killed by Shasshhiy'Kaish at level 18 on the 47th Dusk 122nd year of Ascendancy at 12:31 Killed by snow giant boulder thrower at level 21 on the 50th Dusk 122nd year of Ascendancy at 23:32 Killed by snow giant boulder thrower at level 21 on the 51st Dusk 122nd year of Ascendancy at 03:56 Killed by Caurdin the shalore at level 21 on the 60th Dusk 122nd year of Ascendancy at 02:23 Killed by Velukira the umbral horror at level 21 on the 28th Haze 122nd year of Ascendancy at 02:18 Killed by worm that walks at level 21 on the 28th Haze 122nd year of Ascendancy at 03:44 Killed by worm that walks at level 21 on the 28th Haze 122nd year of Ascendancy at 05:10 Killed by worm that walks at level 21 on the 28th Haze 122nd year of Ascendancy at 07:18 Killed by bloated horror at level 21 on the 28th Haze 122nd year of Ascendancy at 11:57 Killed by worm that walks at level 21 on the 28th Haze 122nd year of Ascendancy at 19:07 Killed by worm that walks at level 21 on the 29th Haze 122nd year of Ascendancy at 02:39 Killed by worm that walks at level 21 on the 29th Haze 122nd year of Ascendancy at 13:13 Killed by worm that walks at level 21 on the 29th Haze 122nd year of Ascendancy at 17:31 Killed by worm that walks at level 22 on the 29th Haze 122nd year of Ascendancy at 19:24 Killed by carrion worm mass at level 22 on the 29th Haze 122nd year of Ascendancy at 21:05 Killed by worm that walks at level 22 on the 30th Haze 122nd year of Ascendancy at 01:17 Killed by Tiluci the halfling at level 22 on the 33rd Haze 122nd year of Ascendancy at 22:07 Killed by Urkis, the High Tempest at level 22 on the 34th Haze 122nd year of Ascendancy at 23:47 Killed by Yvywyn the Guardian at level 24 on the 77th Haze 122nd year of Ascendancy at 01:02 Killed by elven cultist at level 24 on the 79th Haze 122nd year of Ascendancy at 11:47 Killed by elven mage at level 24 on the 79th Haze 122nd year of Ascendancy at 13:35 Killed by elven corruptor at level 24 on the 80th Haze 122nd year of Ascendancy at 18:04 Killed by Guwyn the mean looking elven guard at level 24 on the 1st Decay 122nd year of Ascendancy at 01:18 Killed by elven elite warrior at level 24 on the 1st Decay 122nd year of Ascendancy at 06:53 Killed by Giriwyn the elven tempest at level 24 on the 1st Decay 122nd year of Ascendancy at 09:18 Killed by Belena the elven warrior at level 24 on the 1st Decay 122nd year of Ascendancy at 10:38 Killed by orc soldier at level 25 on the 7th Decay 122nd year of Ascendancy at 14:05 Killed by armoured skeleton warrior at level 26 on the 1st Allure 123rd year of Ascendancy at 00:39 Killed by armoured skeleton warrior at level 26 on the 1st Allure 123rd year of Ascendancy at 23:38 Killed by Emeluyabrewe the skeleton warrior at level 26 on the 2nd Allure 123rd year of Ascendancy at 01:07 Killed by runed bone giant at level 27 on the 3rd Allure 123rd year of Ascendancy at 12:36 Killed by Assta the Invoker at level 27 on the 3rd Allure 123rd year of Ascendancy at 18:40 Killed by shadow at level 27 on the 4th Allure 123rd year of Ascendancy at 06:21 Killed by armoured skeleton warrior at level 28 on the 20th Regrowth 123rd year of Ascendancy at 12:45 Killed by orc warrior at level 29 on the 21st Regrowth 123rd year of Ascendancy at 09:46 Killed by skeleton master archer at level 29 on the 22nd Regrowth 123rd year of Ascendancy at 02:22 Killed by dreadmaster at level 29 on the 22nd Regrowth 123rd year of Ascendancy at 04:47 Killed by lesser vampire at level 29 on the 22nd Regrowth 123rd year of Ascendancy at 06:36 Killed by lesser vampire at level 29 on the 22nd Regrowth 123rd year of Ascendancy at 13:11 Killed by skeleton mage at level 29 on the 22nd Regrowth 123rd year of Ascendancy at 15:07 Killed by Ivitta the skeleton mage at level 29 on the 24th Regrowth 123rd year of Ascendancy at 17:04 Killed by armoured skeleton warrior at level 30 on the 25th Regrowth 123rd year of Ascendancy at 07:17 Killed by armoured skeleton warrior at level 30 on the 26th Regrowth 123rd year of Ascendancy at 03:00 Killed by The Master at level 30 on the 26th Regrowth 123rd year of Ascendancy at 04:31 Killed by The Master at level 30 on the 26th Regrowth 123rd year of Ascendancy at 08:42 Killed by luminous horror at level 30 on the 26th Regrowth 123rd year of Ascendancy at 23:29 Killed by luminous horror at level 30 on the 27th Regrowth 123rd year of Ascendancy at 05:48 Killed by Nerumikira the elven cultist at level 31 on the 31st Regrowth 123rd year of Ascendancy at 10:53 Killed by Grand Corruptor at level 31 on the 32nd Regrowth 123rd year of Ascendancy at 07:20 Killed by Shasshhiy'Kaish at level 31 on the 33rd Regrowth 123rd year of Ascendancy at 05:36 Killed by skeleton warrior at level 32 on the 49th Regrowth 123rd year of Ascendancy at 05:50 Killed by skeleton mage at level 33 on the 76th Regrowth 123rd year of Ascendancy at 08:50 Killed by Emelevena the orc warrior at level 33 on the 77th Regrowth 123rd year of Ascendancy at 12:21 Killed by venom drake at level 33 on the 79th Regrowth 123rd year of Ascendancy at 09:12 Killed by forest wight at level 33 on the 79th Regrowth 123rd year of Ascendancy at 14:41 Killed by armoured skeleton warrior at level 33 on the 79th Regrowth 123rd year of Ascendancy at 16:21 Killed by grave wight at level 34 on the 79th Regrowth 123rd year of Ascendancy at 17:38 Killed by lesser vampire at level 34 on the 79th Regrowth 123rd year of Ascendancy at 19:28 Killed by radiant horror at level 34 on the 80th Regrowth 123rd year of Ascendancy at 04:30 Killed by orc soldier at level 34 on the 1st Time of Balance 123rd year of Ascendancy at 05:23 Killed by armoured skeleton warrior at level 35 on the 1st Time of Balance 123rd year of Ascendancy at 21:32 Killed by war hound at level 35 on the 6th Pyre 123rd year of Ascendancy at 00:18 Killed by Polilewe the faerlhing at level 35 on the 6th Pyre 123rd year of Ascendancy at 04:04 Killed by faerlhing at level 35 on the 8th Pyre 123rd year of Ascendancy at 14:59 Killed by skeleton warrior at level 36 on the 9th Pyre 123rd year of Ascendancy at 04:43 Killed by faerlhing at level 36 on the 9th Pyre 123rd year of Ascendancy at 06:47 Killed by ritch flamespitter at level 36 on the 9th Pyre 123rd year of Ascendancy at 08:35 Killed by orc necromancer at level 36 on the 19th Pyre 123rd year of Ascendancy at 15:15 Killed by skeleton mage at level 36 on the 19th Pyre 123rd year of Ascendancy at 16:53 Killed by skeleton mage at level 36 on the 53rd Pyre 123rd year of Ascendancy at 15:53 Killed by orc corruptor at level 36 on the 56th Pyre 123rd year of Ascendancy at 14:44 Killed by orc pyromancer at level 37 on the 2nd Flare 123rd year of Ascendancy at 16:37 Killed by orc high cryomancer at level 37 on the 2nd Flare 123rd year of Ascendancy at 21:08 Killed by orc cryomancer at level 37 on the 4th Flare 123rd year of Ascendancy at 05:11 Killed by orc cryomancer at level 37 on the 4th Flare 123rd year of Ascendancy at 12:35 Killed by orc cryomancer at level 37 on the 4th Flare 123rd year of Ascendancy at 15:11 Killed by rimebark at level 37 on the 5th Flare 123rd year of Ascendancy at 07:03 Killed by orc pyromancer at level 38 on the 6th Flare 123rd year of Ascendancy at 15:22 |
Primary Stats
| Strength | 65 (base 40) |
| Dexterity | 63 (base 40) |
| Constitution | 60 (base 39) |
| Magic | 18 (base 10) |
| Willpower | 33 (base 12) |
| Cunning | 78 (base 45) |
Resources
| Life | 181/1150 |
| Stamina | 208/208 |
| Healing Factor | 1.2633349641701 |
| Regeneration | 18.469957176167 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 3 |
| See Stealth | 12 |
| See Invisible | 16 |
Offense: Barehand
| Damage | 120 |
| Accuracy | 67 |
| Crit Chance | 54% |
| APR | 10 |
| Speed | 0.83 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41.1 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +11% |
| Physical | +11% |
| Arcane | +3% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 52.4 (85%) |
| Defense | 55.946498530995 |
| Ranged Defense | 55.946498530995 |
| Fatigue | 28 |
| Physical Save | 51.7 |
| Spell Save | 46.4 |
| Mental Save | 58.93263942916 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Blight | + 30%( 70%) |
| Physical | + 21%( 76%) |
| Mind | + 25%( 70%) |
| All | + 12%( 70%) |
| Lightning | + 30%( 70%) |
| Light | + 19%( 70%) |
| Darkness | + 16%( 74%) |
| Arcane | + 16%( 70%) |
| Fire | + 30%( 70%) |
| Nature | + 30%( 70%) |
Defense: Immunities
| Stun Resistance | 20% |
| Disarm Resistance | 40% |
| Poison Resistance | 0% |
| Confusion Resistance | 10% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 11 for 10 turns. Also while Heroism is active, you will only die when reaching -504 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 390 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 817% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 389 damage for 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Cunning / Tactical | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Unarmed training | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Finishing moves | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Pugilism | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 2/5 |
| Technique / Combat veteran | 1.10 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 4/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Field control | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Exploit Weakness |
| talent | Precise Strikes |
| talent | Striking Stance |
| detrimental effect | The target is poisoned, taking 138.48 nature damage per turn. Poisoned |
| beneficial effect | The target is recovering 11 life each turn and it's healing modifier has been increased by 26%. Recovery |
| beneficial effect | The target is in the middle of a combo chain and has earned 2 combo points. 2 Combo |
| beneficial effect | Horrible visions fill you mind. Level 5, Cursed Aura Curse of Nightmares 5: 2%Penalty: Plagued by Visions: Your mental save has a 20% chance to be reduced by 25% when tested, Level 1: Removed from Reality: +6 Physical Resistance, +6 Maximum Physical Resistance Level 2: -3 Luck, +9 Willpower Level 3: Suffocate: Your touch instills a horror that suffocates any weak, non-elite foe that hits you or that you hit in melee. At 3 levels below yours they loose 16 air and an additional 7 air for each level below that. Level 4: Nightmare: Each time you are damaged by a foe there is 2% chance of triggering a radius 7 nightmare (slow effects, hateful whispers, and summoned Terrors) for 8 turns. This chance grows each time you are struck. |
| beneficial effect | A shroud of darkness seems to fall across your path. Level 1 Curse of Shrouds 1Penalty: Shroud of Weakness: Small chance of becoming enveloped in a Shroud of Weakness (reduces damage dealt by 6%) for 4 turns. Level 1: Nightwalker: +4 Darkness Resistance, +4% Max Darkness Resistance, +4 See Invisible Level 2: -1 Luck, +3 Constitution Level 3: Shroud of Passing: Your form seems to fade as you move, reducing all damage taken by 10% for 1 turn after movement. Level 4: Shroud of Death: The power of every kill seems to envelop you like a shroud, reducing all damage taken by 15% for 3 turns. |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by multi-hued drake. Escort: injured seer (level 1 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Dexterity by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Daikara. Escort: lost anorithil (level 2 of Daikara)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Old Forest. Escort: lost anorithil (level 3 of Old Forest)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 8 of Dreadfell. Escort: lost anorithil (level 8 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved Dexterity by +2. | done |
You failed to protect the temporal explorer from death by skeleton warrior. Escort: temporal explorer (level 5 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 3 of Norgos Lair. Escort: worried loremaster (level 3 of Norgos Lair)As a reward you improved Cunning by +1. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Trollmire. Escort: worried loremaster (level 3 of Trollmire)As a reward you improved Cunning by +1. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished the Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there, you can now use the farportal. The fortress's current energy level is: 378. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the south east and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | dreamer's pair of iron boots of speed (0 def, 3 armour) (Nightmares) dreamer's pair of iron boots of speed (0 def, 3 armour) (Nightmares)Requires: - Talent Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Physical save: +7 Spell save: +5 Mental save: +6 Movement speed: +20% Curse of Nightmares Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | Fists of the Desert Scorpion (8 def, 4 armour) (Nightmares) Fists of the Desert Scorpion (8 def, 4 armour) (Nightmares)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Cun / +3 Wil Changes damage: +8% physical Talent masteries: +0.20 Psionic / Grip +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 When used to modify unarmed attacks: Base power: 25.0 - 35.0 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 75% When this weapon hits: Poisonous Bite (20% chance level 3). Curse of Nightmares It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
| On head | Steel Helm of Garkul (0 def, 6 armour) (Shrouds) Steel Helm of Garkul (0 def, 6 armour) (Shrouds)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 Curse of Shrouds A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Defense: +12 Changes stats: +5 Lck / +5 Cun Changes resistances: +4% physical Changes damage: +3% physical Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 20 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | Isynn the Undeathspawn Isynn the UndeathspawnCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +10 Changes stats: +6 Cun / +7 Dex Damage when the wearer is hit: 4 nature Changes resistances: +5% arcane Changes damage: +3% arcane Stun/Freeze immunity: +20% Life regen: +1.70 Rings can have magical properties. |
| On fingers | Eluta ElutaCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical crit. chance: +6.0% Changes stats: +6 Dex Life regen: +0.80 Rings can have magical properties. |
| Around neck | Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 20% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
| Main armor | Scale Mail of Kroltar (10 def, 14 armour) (Nightmares) Scale Mail of Kroltar (10 def, 14 armour) (Nightmares)Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 It is part of a set of items. When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% fire / +20% lightning / +20% acid / +20% nature / +20% blight Maximum life: +120.00 Curse of Nightmares It can be used to activate talent Inferno (costing 50 power out of 34/80) : Effective talent level: 3.0 Power cost: 50 out of 34/80. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Raging flames burn foes and allies alike, doing 20.56 fire damage in a radius of 5 each turn for 8 turns. The damage will increase with your Spellpower. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
| Light source | dwarven lantern of the moons dwarven lantern of the moonsPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +8% light Changes damage: +11% darkness Light radius: +4 Infravision radius: +2 It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 76.32 damage. The damage dealt will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| Cloak | Cloth of Dreams (10 def, 0 armour) (Nightmares) Cloth of Dreams (10 def, 0 armour) (Nightmares)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 Spell save: +10 Mental save: +10 Mindpower: +6 The wearer is asleep. Lucid-Dreamer:This item allows the wearer to act while sleeping. Curse of Nightmares It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.3 Power cost: 10 out of 25/25. Range: 7.00 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 45 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
| Around waist | drakeskin leather belt 'Eiliniwe' (Nightmares) drakeskin leather belt 'Eiliniwe' (Nightmares)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Physical power: +20 Changes stats: +6 Str / +1 Dex / +2 Mag / +2 Cun / +6 Con Critical mult.: +24.00% Physical save: +12 Infravision radius: +1 Size category: +1 Curse of Nightmares A belt that goes around your waist. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Fiery Choker Fiery ChokerPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
Corpathus (40-56 power, 12 apr) (Shrouds) Corpathus (40-56 power, 12 apr) (Shrouds)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +12 Physical crit. chance: +4.0% Attack speed: 100% Special effect when this weapon crits: grows in power Special effect when this weapon kills: grows dramatically in power Damage when this weapon hits: +18 drain life When wielded/worn: Changes damage: +5% blight Critical mult.: +0.00% Cut immunity: -25% Maximum vim: +20.00 Curse of Shrouds Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
Girdle of the Calm Waters (Corpses) Girdle of the Calm Waters (Corpses)Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% Curse of Corpses A belt rumoured to have been worn by the Conclave healers. |
This item will automatically be transmogrified when you leave the level. Firewalker (8 def, 2 armour) (Misfortune)Firewalker (8 def, 2 armour) (Misfortune) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Changes stats: +6 Cun / +6 Mag Damage when the wearer is hit: 18 fire Changes resistances: +20% fire / -10% cold Changes resistances penetration: +20% fire Changes damage: +20% fire Curse of Misfortune This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
Crystalline Dwarven-steel gauntlets (0 def, 2 armour) (Corpses) Crystalline Dwarven-steel gauntlets (0 def, 2 armour) (Corpses)Requires: - Talent Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 3 It is part of a set of items. When wielded/worn: Physical power: +12 Armour: +2 Changes stats: +3 Con / +3 Wil Changes damage: +10% arcane Spellpower: +12 When used to modify unarmed attacks: Base power: 23.5 - 32.9 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 80% Damage conversion: 100% arcane Curse of Corpses Metal gloves protecting the hands up to the middle of the lower arm. |
Stone Gauntlets of Harkor'Zun (0 def, 7 armour) (Shrouds) Stone Gauntlets of Harkor'Zun (0 def, 7 armour) (Shrouds)Requires: - Talent Armour Training Powered by arcane forces 7.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +7 Fatigue: +10% Changes resistances: +10% physical / +20% acid Changes resistances cap: +5% physical / +10% acid Changes resistances penetration: +15% physical / +15% acid Changes damage: +5% physical / +10% acid Talent cooldown: Clinch (-2 turns) When used to modify unarmed attacks: Base power: 27.0 - 37.8 Uses stats: 60% Str, 30% Cun, 30% Dex Damage type: Physical Armour Penetration: +15 Physical crit. chance: +5.0% Attack speed: 80% Damage when this weapon hits: +10 acid Curse of Shrouds Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master. |
Rogue Plight (6 def, 7 armour) (Madness) Rogue Plight (6 def, 7 armour) (Madness)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% blight Physical save: +35 Stun/Freeze immunity: +30% Curse of Madness No rogue blades shall incapacitate the wearer of this armour. |
324 alchemist agate 324 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
guard's brass lantern of health guard's brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 Maximum life: +42.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Telos's Staff Crystal Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 It can be used to combine with a staff, costing 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Brawliticus the Cornac Brawler level 32
70th Regrowth 123rd year of Ascendancy at 16:24 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Brawliticus the Cornac Brawler level 38
6th Flare 123rd year of Ascendancy at 19:44 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Brawliticus the Cornac Brawler level 36
9th Pyre 123rd year of Ascendancy at 13:15 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Brawliticus the Cornac Brawler level 35
5th Pyre 123rd year of Ascendancy at 08:07 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Brawliticus the Cornac Brawler level 27
3rd Allure 123rd year of Ascendancy at 22:36 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Brawliticus the Cornac Brawler level 36
58th Pyre 123rd year of Ascendancy at 07:10 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Brawliticus the Cornac Brawler level 18
39th Dusk 122nd year of Ascendancy at 13:51 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Brawliticus the Cornac Brawler level 34
1st Time of Balance 123rd year of Ascendancy at 07:25 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Brawliticus the Cornac Brawler level 38
10th Dusk 123rd year of Ascendancy at 09:36 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Brawliticus the Cornac Brawler level 19
48th Dusk 122nd year of Ascendancy at 11:02 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Brawliticus the Cornac Brawler level 22
35th Haze 122nd year of Ascendancy at 01:22 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Brawliticus the Cornac Brawler level 22
30th Haze 122nd year of Ascendancy at 14:51 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Brawliticus the Cornac Brawler level 10
2nd Summertide 122nd year of Ascendancy at 19:44 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Brawliticus the Cornac Brawler level 20
49th Dusk 122nd year of Ascendancy at 00:00 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Brawliticus the Cornac Brawler level 30
24th Regrowth 123rd year of Ascendancy at 23:38 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Brawliticus the Cornac Brawler level 18
27th Dusk 122nd year of Ascendancy at 04:21 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Brawliticus the Cornac Brawler level 37
4th Flare 123rd year of Ascendancy at 02:16 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Brawliticus the Cornac Brawler level 34
1st Time of Balance 123rd year of Ascendancy at 11:33 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Brawliticus the Cornac Brawler level 35
8th Pyre 123rd year of Ascendancy at 14:56 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Brawliticus the Cornac Brawler level 7
79th Pyre 122nd year of Ascendancy at 17:24 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Brawliticus the Cornac Brawler level 15
15th Dusk 122nd year of Ascendancy at 10:55 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Brawliticus the Cornac Brawler level 24
1st Decay 122nd year of Ascendancy at 05:41 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Brawliticus the Cornac Brawler level 17
23rd Dusk 122nd year of Ascendancy at 19:53 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Brawliticus the Cornac Brawler level 30
26th Regrowth 123rd year of Ascendancy at 11:10 see stats
Log
Brawliticus hits orc soldier for 17 fire damage.
Brawliticus hits stone golem for 21 fire damage.
Brawliticus hits Brawliticus for 15 fire damage.
Brawliticus hits giant spider for 21 fire damage.
Brawliticus hits orc master wyrmic for 19 fire damage.
Brawliticus hits orc warrior for 21 fire damage.
Brawliticus hits giant spider for 4 nature damage.
Giant spider hits Brawliticus for 44 nature damage.
Giant spider hits Brawliticus for 135 nature damage.
Brawliticus throws two quick punches.
Brawliticus performs a critical strike!
Brawliticus performs a critical strike!
Brawliticus hits giant spider for 349 physical, 315 physical damage (total 663.73).
Brawliticus killed giant spider!
Orc soldier feels pain again.
Orc soldier misses Brawliticus.
Brawliticus counters the attack!
Brawliticus performs a critical strike!
Brawliticus hits orc soldier for 304 physical damage.
Brawliticus hits orc soldier for 21 fire damage.
Brawliticus hits stone golem for 21 fire damage.
Brawliticus hits Brawliticus for 15 fire damage.
Brawliticus hits orc master wyrmic for 19 fire damage.
Brawliticus hits orc warrior for 21 fire damage.
There is no way out of this level here.
There is no way out of this level here.
There is no way out of this level here.
There is no way out of this level here.
