Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Ghoul |
| Class | Corruptor |
| Level / Exp | 9 / 28% |
| Size | medium |
| Lifes / Deaths | Killed by Gunyndil at level 9 on the 75th Pyre 122nd year of Ascendancy at 03:15 / 1 |
Primary Stats
| Strength | 20 (base 10) |
| Dexterity | 11 (base 10) |
| Constitution | 24 (base 12) |
| Magic | 33 (base 33) |
| Willpower | 11 (base 13) |
| Cunning | 18 (base 18) |
Resources
| Life | -15/302 |
| Vim | 112/112 |
| Healing Factor | 1.1 |
| Regeneration | 1.265 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 15 |
| Accuracy | 5 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14.9 |
| Crit Chance | 3% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 12.35 |
| Ranged Defense | 12.35 |
| Fatigue | 0 |
| Physical Save | 15.4 |
| Spell Save | 15.4 |
| Mental Save | 10.15 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 80% |
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Class Talents
| Corruption / Blight | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Corruption / Blood | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vim | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Undead / Ghoul | 1.10 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Corruption / Curses | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Dark Ritual |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On fingers | rogue's copper ring of frost (+20%) rogue's copper ring of frost (+20%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 (+4 eff.) Changes stats: +2 Cun Changes resistances: +20% cold Changes damage: +10% cold Rings can have magical properties. |
| Around waist | blurring hardened leather belt of life blurring hardened leather belt of lifeInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +8 (+7 eff.) Stealth bonus: +7 Life regen: +0.90 Healing mod.: +10% A belt that goes around your waist. |
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | elm vilestaff (10-12 power, 2 apr, blight element) elm vilestaff (10-12 power, 2 apr, blight element)Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% blight Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
Inventory
phase door rune (range 10; power 15; dur 5) phase door rune (range 10; power 15; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Your score multiplier increases by 0.1!
Your score multiplier increases by 0.1!
Your score multiplier increases by 0.1!
Your score multiplier increases by 0.1!
Your score multiplier increases by 0.1!
Corrosive Worm from Gunyndil hits Slinger for 70 acid, 70 acid, 70 acid (210 total damage).
Corrosive Worm from Gunyndil hits White ooze for 35 acid, 70 acid (105 total damage).
Corrosive Worm from Gunyndil hits Giant black ant for 70 acid, 70 acid (140 total damage).
Corrosive Worm from Gunyndil hits White ooze for 70 acid damage.
Corrosive Worm from Gunyndil hits White ooze for 8 acid damage.
Corrosive Worm from Gunyndil hits Giant green ant for 70 acid, 70 acid (140 total damage).
Corrosive Worm from Gunyndil hits Gunyndil for (31 absorbed), 38 acid, 70 acid, 70 acid, 70 acid, 70 acid (319 total damage).
Corrosive Worm from Gunyndil hits White ooze for 35 acid damage.
Corrosive Worm from Gunyndil hits White ooze for 70 acid damage.
Corrosive Worm from Gunyndil hits Giant brown ant for 70 acid, 70 acid (140 total damage).
Corrosive Worm from Gunyndil hits Giant yellow ant for 70 acid, 70 acid (140 total damage).
Corrosive Worm from Gunyndil hits White ooze for 70 acid, 70 acid (140 total damage).
Gunyndil the level 9 ghoul corruptor was corroded to death by himself in an act of extreme incompetence on level 10 of The Arena.
Corrosive Worm from Gunyndil killed Slinger!
Corrosive Worm from Gunyndil killed White ooze!
Corrosive Worm from Gunyndil killed White ooze!
Corrosive Worm from Gunyndil killed White ooze!
Corrosive Worm from Gunyndil killed Giant green ant!
Corrosive Worm from Gunyndil killed Gunyndil!
Corrosive Worm from Gunyndil killed White ooze!
Corrosive Worm from Gunyndil killed White ooze!
Corrosive Worm from Gunyndil killed Giant yellow ant!
Corrosive Worm from Gunyndil killed Giant black ant!
Corrosive Worm from Gunyndil killed Giant brown ant!
Gunyndil deactivates Dark Ritual.
