Me'Me the level 4 Skeleton Cursed by BJ

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassCursed
Level / Exp4 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 18)
Dexterity19 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower26 (base 23)
Cunning10 (base 10)

Resources

Life160/200
Hate54/100
Healing Factor0.88948561373304
Regeneration0.22237140343326

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Invisible10

Offense: Mainhand

Damage36
Accuracy23
Crit Chance3%
APR25
Speed0.90

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower26.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)19.46 (63.098591549296%)
Defense14.15
Ranged Defense14.15
Fatigue12
Physical Save21.3
Spell Save12.6
Mental Save24.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
3/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Me'Me deactivates Stalk.

Me'Me activates Stalk.

Me'Me deactivates Gloom.

Me'Me activates Gloom.

Me'Me wears (replacing
insulating rough leather belt): blurring rough leather belt of the mystic.

Me'Me wears (replacing
brass lantern of clarity): survivor's brass lantern of health.

You gain 0.37 gold from the transmogrification of
insulating rough leather belt.
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 2.29 gold from the transmogrification of
brass lantern of clarity.
You gain 1.05 gold from the transmogrification of
reinforced iron shield (Shrouds) (4 def, 6 armour, 41 block).
You gain 0.25 gold from the transmogrification of
iron shield (Madness) (4 def, 2 armour, 21 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (Misfortune) (1 def, 2 armour).
You gain 1.61 gold from the transmogrification of
cleansing iron mail armour of fire resistance (Nightmares) (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (Nightmares) (0 def, 3 armour).
You gain 1.95 gold from the transmogrification of
storm rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (Corpses) (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (Misfortune) (17.5-26.25 power, 1 apr).
You gain 3.20 gold from the transmogrification of
arcing iron battleaxe of paradox (Madness) (15-22.5 power, 1 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 6; power 26; turns 3; dispells darkness).
You feel very confident walking into this place.
Me'Me deactivates Stalk.

Me'Me deactivates Gloom.