Anchors the level 2 Cornac Archer by anchors

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning13 (base 13)

Resources

Life122/122
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy22
Crit Chance5%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense20
Ranged Defense20
Fatigue0
Physical Save7
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5

Effects

Quests

done
failed
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

You pickup 0.90 gold pieces.
Ran for 34 turns (stop reason: hostile spotted to the north (red jelly)).


Anchors shoots!

Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Anchors shoots!

Anchors's Shoot hits Red jelly for
29 physical damage.
Anchors's Shoot killed Red jelly!

Anchors shoots!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Steady Shot is ready to use.
Anchors picks up (b.):
regeneration infusion of the wizard (heal 94 over 5 turns).
There is a way to the next level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 94 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (stone troll)).


Samiyalar, the lone alchemist is dead, quest failed!
Quest 'Escort: lone alchemist (level 3 of Trollmire)' is failed! (Press 'j' to see the quest log)