Pisi the level 1 Yeek Skirmisher by kaidur

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSkirmisher
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity12 (base 14)
Constitution5 (base 10)
Magic10 (base 10)
Willpower17 (base 11)
Cunning18 (base 14)

Resources

Life80/80
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage10
Accuracy19
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.1
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense5.7
Ranged Defense9.7
Fatigue12
Physical Save5.25
Spell Save9.45
Mental Save12.25

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
0/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

You don't see how to get there...
You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


You don't see how to get there...

Ran for 10 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 13 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 3 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


There is a Irkkk (Town) here (press '' or right click to use).