Eek the Summpin' Summnin' the level 4 Yeek Summoner by rstriker69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsDruid Class 1.0.1
Items Vault 1.0.3
"Save" Talent/Stat Points 1.0.1
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.1
Inventory Show All Tabs By Default 1.0.1
Suffixed egos for inscriptions 1.0.1
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassSummoner
Level / Exp4 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower27 (base 21)
Cunning20 (base 16)

Resources

Life95/95
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage5
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower24.45
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.65
Ranged Defense5.65
Fatigue7
Physical Save5.25
Spell Save12.95
Mental Save16.45

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Around neck
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


Saving done.

There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...


Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:13.


There is a Way into the lair of Murgol here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).