BeeHolder the level 6 Beholder Mage Eye by cryol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsBeholder 1.0.4
Ignore Race/Class Locks 1.0.4
Stone Wardens DLC Class 1.0.3
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceBeholder
ClassMage Eye
Level / Exp6 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic41 (base 28)
Willpower17 (base 10)
Cunning12 (base 10)

Resources

Life6/154
Mana56/100
Stamina132/132
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement-20%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision10
See Stealth13.84157842716
See Invisible18.928520964963

Offense: Mainhand

Damage16
Accuracy6
Crit Chance3%
APR6
Speed1.00

Offense: Spell

Spellpower35
Crit Chance8%
Speed1

Offense: Mind

Mindpower20.85
Crit Chance2%
Speed1

Offense: Damage Bonus

Temporal+10%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense3.7
Ranged Defense3.7
Fatigue5
Physical Save12.3
Spell Save26.65
Mental Save20.575

Defense: Resistances

Cold+ 28%( 70%)
Lightning+ 23%( 70%)
Fire+ 27%( 70%)
All+ 14%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Fire-eye1.10
4/5
3/5
0/5
0/5
Spell / Central-eye0.70
0/5
0/5
0/5
0/5
Spell / Frost-eye1.10
0/5
0/5
0/5
0/5
Spell / Lightning-eye1.10
3/5
1/5
0/5
0/5

Generic Talents

Technique / Tentacle-combat0.80
1/5
0/5
0/5
0/5
Race / Beholder1.10
3/5
0/5
0/5
0/5
Spell / Divination1.00
1/5
1/5
0/5
0/5
Spell / Aegis1.20
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

active
active
active

Equipment

On fingers
On fingers
On fingers
Around neck
In main hand
Light source
On head

Inventory

Achievements

Log

Infusion: Wild is still on cooldown for 12 turns.
Your shield crumbles under the damage!


Rune: Manasurge is still on cooldown for 25 turns.

Talent Flame Laser is ready to use.

BeeHolder casts Flame Laser.

BeeHolder misses thief.

BeeHolder hits rogue for 30 fire damage.
BeeHolder hits BeeHolder for 26 fire damage.
BeeHolder hits bandit for 14 fire damage.
BeeHolder hits thief for 35 fire damage.
BeeHolder hits thief for 35 fire damage.
BeeHolder hits cutpurse for 104 fire damage.
BeeHolder killed cutpurse!
Rogue uses Infusion: Sun.

Thief loses sight!

BeeHolder loses sight!

Thief loses sight!

Bandit loses sight!

Bandit loses sight!

Bandit loses sight!

Thief has been illuminated.

BeeHolder has been illuminated.

Thief has been illuminated.

Bandit has been illuminated.

Bandit has been illuminated.

Bandit has been illuminated.

Thief hits BeeHolder for 10 physical, 6 physical, 5 nature damage (total 19.35).