necromancer the level 1 Higher Necromancer by Warblr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp1 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life85/94
Mana63/80
Soul10/10
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save11
Mental Save8

Defense: Resistances

Cold+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Invoke Darkness is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Necromancer picks up (b.):
elm starstaff (10-12 power, 2 apr, darkness element).
Necromancer picks up (c.):
thick linen cloak of Iron Throne (1 def, 5 armour).
Ran for 2 turns (stop reason: hostile spotted to the northeast (midge swarm)).


Necromancer casts Invoke Darkness.

Necromancer's Invoke Darkness hits Midge swarm for
74 darkness damage.
Necromancer's Invoke Darkness killed Midge swarm!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (giant white ant)).

Invoke Darkness is still on cooldown for 2 turns.


Talent Invoke Darkness is ready to use.

Necromancer casts Invoke Darkness.


Giant white ant hits necromancer for 5 physical damage.
Necromancer casts Invoke Darkness.

Necromancer's Invoke Darkness hits Giant white ant for
74 darkness damage.
Necromancer's Invoke Darkness killed Giant white ant!

Necromancer wears:
thick linen cloak of Iron Throne (1 def, 5 armour).

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

Necromancer deactivates Necrotic Aura.

Necromancer deactivates Blurred Mortality.