Dobpawal the level 2 Cornac Reaver by setplux

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassReaver
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life134/134
Vim104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy18
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save10
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
3/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.

There is a Last Hope (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Ran for 5 turns (stop reason: didn't move).


Saving done.


Bought:
regeneration infusion (heal 160 over 5 turns) for 28.49 gold.
You are now inscribed with Infusion: Healing.

You have no more
healing infusion (heal 50).

You are now inscribed with Infusion: Regeneration.

You have no more
regeneration infusion (heal 160 over 5 turns).

Bought:
movement infusion of the psychic (339% speed; 5 turns) for 65.85 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Movement.


Talent Infusion: Healing is ready to use.

Talent Infusion: Movement is ready to use.
Talent Infusion: Regeneration is ready to use.