Bibamdu the level 5 Dwarf Wyrmic by setplux

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp5 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 21)
Dexterity11 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower24 (base 21)
Cunning10 (base 10)

Resources

Life196/196
Stamina147/147
Equilibrium0
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage38
Accuracy25
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save26
Spell Save21
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
3/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
2/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

On hands
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Bibamdu the Dwarf Wyrmic level 5
19th Voratun 122nd year of Ascendancy at 16:58
see stats

Log

Bibamdu killed Drem!

Bleeding from Drem hits
Bibamdu for 6 physical damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Bleeding from Drem hits
Bibamdu for 6 physical damage.
You pickup 0.60 gold pieces.


Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Drem hits
Bibamdu for 6 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Talent Ice Claw is ready to use.
Bleeding from Drem hits
Bibamdu for 6 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Drem hits
Bibamdu for 6 physical damage.

Resting starts...

Bibamdu stops bleeding.

Rested for 79 turns (stop reason: all resources and life at maximum).


You pickup 1.00 gold pieces.

Bibamdu picks up (b.):
traveler's pair of iron boots (0 def, 3 armour).
Ran for 2 turns (stop reason: hostile spotted to the west (midge swarm)).