Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.3 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 11 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 18 (base 18) |
| Dexterity | 14 (base 14) |
| Constitution | 17 (base 17) |
| Magic | 18 (base 18) |
| Willpower | 10 (base 10) |
| Cunning | 13 (base 13) |
Resources
| Life | 285/285 |
| Mana | 140/140 |
| Stamina | 130/130 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 51 |
| Accuracy | 49 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12.2 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 8.55 (60.452380952381%) |
| Defense | 3.4 |
| Ranged Defense | 3.4 |
| Fatigue | 12 |
| Physical Save | 14.588918396686 |
| Spell Save | 11.640838199667 |
| Mental Save | 9.7160477812486 |
Defense: Immunities
| Stun Resistance | 0% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | Zone-wide effect: Air decreases over time. If you run out of air you will start losing life. Look for bubbles to recover air. The water also reduces stun resistance by 10% and fire damage is reduced by 10%, however cold damage is increased by 10%. Underwater Zone |
Quests
Equipment
| Main armor | spiked iron mail armour of fire resistance (2 def, 4 armour) spiked iron mail armour of fire resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 11 physical Changes resistances: +16% fire A suit of armour made of mail. |
| In main hand | chilling steel greatmaul of vileness (29-43.5 power, 2 apr) chilling steel greatmaul of vileness (29-43.5 power, 2 apr)Requires: - Strength 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 29.0 - 43.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.0% Attack speed: 100% On weapon hit: * 9% chance to disease Damage (Melee): +7 blight / +10 cold Massive two-handed mauls. |
Inventory
Achievements
Log
Bleeding from Devourer hits Preacher for 1 physical damage.
Character control switched to golem (servant of Preacher).
Something hits Preacher for 45 physical damage.
Something killed Preacher!
Devourer leaps forward in a frenzy!
Devourer is afflicted by a crippling illness!
Devourer tries to bite Golem (servant of Preacher) with razor sharp teeth!
Golem (servant of Preacher) resists the cut!
Devourer hits golem (servant of Preacher) for (36 absorbed), 0 physical (0 total damage).
golem (servant of Preacher) hits Devourer for 47 physical, 6 blight, 10 cold, , 11 physical (74 total damage).
Your shield crumbles under the damage!
The shield around golem (servant of Preacher) crumbles.
Devourer hits golem (servant of Preacher) for (33 absorbed), 10 physical (10 total damage).
golem (servant of Preacher) hits Devourer for 11 physical damage.
Golem (servant of Preacher) uses Knockback.
golem (servant of Preacher) hits Devourer for 43 physical, 6 blight, 10 cold (59 total damage).
golem (servant of Preacher) killed Devourer!
Resting starts...
Talent Rune: Shielding is ready to use.
Rested for 114 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
