Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Cornac |
Class | Doombringer |
Level / Exp | 35 / 30% |
Size | medium |
Lifes / Deaths | Killed by cold flames trap at level 6 on the 77th Pyre 122nd year of Ascendancy at 15:17 / 146Killed by Ce'Nunne the stone troll at level 8 on the 5th Mirth 122nd year of Ascendancy at 15:20 Killed by ritch flamespitter at level 11 on the 31st Dusk 122nd year of Ascendancy at 00:12 Killed by Mayiwe the bloated horror at level 13 on the 4th Haze 122nd year of Ascendancy at 18:27 Killed by oozing horror at level 13 on the 5th Haze 122nd year of Ascendancy at 02:28 Killed by oozing horror at level 13 on the 5th Haze 122nd year of Ascendancy at 11:17 Killed by devourer at level 13 on the 5th Haze 122nd year of Ascendancy at 22:20 Killed by war hound at level 14 on the 17th Haze 122nd year of Ascendancy at 04:23 Killed by greater gwelgoroth at level 14 on the 28th Haze 122nd year of Ascendancy at 16:05 Killed by Gliletha the ghoul at level 15 on the 42nd Haze 122nd year of Ascendancy at 08:38 Killed by Layamiwe the snow giant thunderer at level 16 on the 43rd Haze 122nd year of Ascendancy at 14:59 Killed by snow giant thunderer at level 16 on the 43rd Haze 122nd year of Ascendancy at 15:43 Killed by greater gwelgoroth at level 16 on the 43rd Haze 122nd year of Ascendancy at 16:51 Killed by snow giant at level 16 on the 43rd Haze 122nd year of Ascendancy at 17:55 Killed by Urkis, the High Tempest at level 16 on the 44th Haze 122nd year of Ascendancy at 09:15 Killed by Urkis, the High Tempest at level 16 on the 44th Haze 122nd year of Ascendancy at 10:13 Killed by Urkis, the High Tempest at level 16 on the 44th Haze 122nd year of Ascendancy at 10:48 Killed by Urkis, the High Tempest at level 16 on the 44th Haze 122nd year of Ascendancy at 11:19 Killed by Rysroarc the halfling at level 17 on the 2nd Decay 122nd year of Ascendancy at 05:19 Killed by Odrla the human at level 17 on the 9th Decay 122nd year of Ascendancy at 11:54 Killed by Goai the human at level 17 on the 9th Decay 122nd year of Ascendancy at 12:58 Killed by Goai the human at level 17 on the 9th Decay 122nd year of Ascendancy at 13:39 Killed by dds at level 17 on the 5th Allure 123rd year of Ascendancy at 07:39 Killed by dds at level 18 on the 5th Allure 123rd year of Ascendancy at 14:25 Killed by Mayildabeth the gigantic corrosive tunneler at level 18 on the 6th Allure 123rd year of Ascendancy at 13:14 Killed by dds at level 18 on the 6th Allure 123rd year of Ascendancy at 17:50 Killed by Yvemira the devourer at level 18 on the 5th Regrowth 123rd year of Ascendancy at 22:57 Killed by Benbrubin the halfling at level 18 on the 11st Regrowth 123rd year of Ascendancy at 22:57 Killed by Brbaaed the human at level 19 on the 14th Regrowth 123rd year of Ascendancy at 18:44 Killed by Adana the ghoul at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 17:43 Killed by Adana the ghoul at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 18:20 Killed by Adana the ghoul at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 19:30 Killed by Adana the ghoul at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 20:18 Killed by Layassra the skeleton mage at level 19 on the 62nd Regrowth 123rd year of Ascendancy at 22:17 Killed by Poratira the elder vampire at level 19 on the 63rd Regrowth 123rd year of Ascendancy at 00:06 Killed by Poratira the elder vampire at level 19 on the 63rd Regrowth 123rd year of Ascendancy at 01:01 Killed by Poratira the elder vampire at level 19 on the 63rd Regrowth 123rd year of Ascendancy at 01:24 Killed by Salamina the vampire at level 19 on the 63rd Regrowth 123rd year of Ascendancy at 03:34 Killed by Beloba the lesser vampire at level 19 on the 63rd Regrowth 123rd year of Ascendancy at 06:27 Killed by Celia at level 19 on the 63rd Regrowth 123rd year of Ascendancy at 13:44 Killed by skeleton master archer at level 19 on the 74th Regrowth 123rd year of Ascendancy at 15:24 Killed by Xumira the skeleton mage at level 19 on the 75th Regrowth 123rd year of Ascendancy at 04:11 Killed by skeleton archer at level 20 on the 75th Regrowth 123rd year of Ascendancy at 23:13 Killed by Salorarin the skeleton warrior at level 20 on the 76th Regrowth 123rd year of Ascendancy at 23:35 Killed by armoured skeleton warrior at level 20 on the 77th Regrowth 123rd year of Ascendancy at 10:18 Killed by Toennal the human at level 21 on the 1st Time of Balance 123rd year of Ascendancy at 22:10 Killed by Mayudawen the naga myrmidon at level 21 on the 45th Pyre 123rd year of Ascendancy at 21:53 Killed by Mayudawen the naga myrmidon at level 21 on the 45th Pyre 123rd year of Ascendancy at 22:11 Killed by dredge at level 22 on the 46th Pyre 123rd year of Ascendancy at 02:54 Killed by armoured skeleton warrior at level 22 on the 46th Pyre 123rd year of Ascendancy at 06:54 Killed by orc elite berserker at level 22 on the 46th Pyre 123rd year of Ascendancy at 16:50 Killed by skeleton archer at level 22 on the 46th Pyre 123rd year of Ascendancy at 17:09 Killed by armoured skeleton warrior at level 22 on the 47th Pyre 123rd year of Ascendancy at 12:16 Killed by multi-hued drake at level 22 on the 48th Pyre 123rd year of Ascendancy at 07:58 Killed by oozing horror at level 22 on the 48th Pyre 123rd year of Ascendancy at 08:30 Killed by skeleton master archer at level 22 on the 48th Pyre 123rd year of Ascendancy at 11:49 Killed by skeleton master archer at level 22 on the 48th Pyre 123rd year of Ascendancy at 12:55 Killed by oozing horror at level 22 on the 48th Pyre 123rd year of Ascendancy at 15:14 Killed by armoured skeleton warrior at level 22 on the 48th Pyre 123rd year of Ascendancy at 15:41 Killed by Greater Mummy Lord at level 23 on the 48th Pyre 123rd year of Ascendancy at 17:10 Killed by Greater Mummy Lord at level 23 on the 48th Pyre 123rd year of Ascendancy at 18:02 Killed by skeleton master archer at level 23 on the 48th Pyre 123rd year of Ascendancy at 19:09 Killed by skeleton master archer at level 23 on the 48th Pyre 123rd year of Ascendancy at 19:44 Killed by Greater Mummy Lord at level 23 on the 48th Pyre 123rd year of Ascendancy at 20:53 Killed by animated mummy wrappings at level 23 on the 48th Pyre 123rd year of Ascendancy at 22:46 Killed by skeleton warrior at level 23 on the 48th Pyre 123rd year of Ascendancy at 23:45 Killed by skeleton master archer at level 23 on the 49th Pyre 123rd year of Ascendancy at 07:25 Killed by skeleton warrior at level 23 on the 50th Pyre 123rd year of Ascendancy at 19:10 Killed by multi-hued drake at level 24 on the 51st Pyre 123rd year of Ascendancy at 14:15 Killed by greater multi-hued wyrm at level 24 on the 51st Pyre 123rd year of Ascendancy at 16:22 Killed by greater multi-hued wyrm at level 24 on the 51st Pyre 123rd year of Ascendancy at 16:44 Killed by greater multi-hued wyrm at level 24 on the 51st Pyre 123rd year of Ascendancy at 17:54 Killed by enthralled maulotaur at level 24 on the 57th Pyre 123rd year of Ascendancy at 15:59 Killed by armoured skeleton warrior at level 24 on the 57th Pyre 123rd year of Ascendancy at 20:07 Killed by thaurhereg at level 24 on the 57th Pyre 123rd year of Ascendancy at 20:22 Killed by Rahvara the quasit squad leader at level 24 on the 59th Pyre 123rd year of Ascendancy at 09:47 Killed by shadow at level 26 on the 71st Pyre 123rd year of Ascendancy at 09:06 Killed by Poluldaranor the mean looking elven guard at level 26 on the 71st Pyre 123rd year of Ascendancy at 09:44 Killed by elven cultist at level 26 on the 71st Pyre 123rd year of Ascendancy at 17:07 Killed by skeleton mage at level 26 on the 71st Pyre 123rd year of Ascendancy at 20:26 Killed by elven corruptor at level 26 on the 71st Pyre 123rd year of Ascendancy at 23:36 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 72nd Pyre 123rd year of Ascendancy at 04:02 Killed by elven warrior at level 26 on the 72nd Pyre 123rd year of Ascendancy at 10:59 Killed by elven corruptor at level 26 on the 72nd Pyre 123rd year of Ascendancy at 20:27 Killed by Baridd the human at level 27 on the 5th Dusk 123rd year of Ascendancy at 04:54 Killed by Ilianol the human at level 27 on the 5th Dusk 123rd year of Ascendancy at 06:18 Killed by Baridd the human at level 27 on the 5th Dusk 123rd year of Ascendancy at 06:45 Killed by Coicon the human at level 27 on the 34th Dusk 123rd year of Ascendancy at 10:00 Killed by ogre rune-spinner at level 27 on the 1st Haze 123rd year of Ascendancy at 17:34 Killed by ogre guard at level 28 on the 3rd Haze 123rd year of Ascendancy at 07:55 Killed by ogre rune-spinner at level 28 on the 3rd Haze 123rd year of Ascendancy at 15:15 Killed by ogre mauler at level 28 on the 3rd Haze 123rd year of Ascendancy at 23:51 Killed by Betusema the greater telugoroth at level 29 on the 58th Haze 123rd year of Ascendancy at 20:44 Killed by Chronolith Clone at level 30 on the 60th Haze 123rd year of Ascendancy at 04:25 Killed by Chronolith Twin at level 30 on the 60th Haze 123rd year of Ascendancy at 05:27 Killed by Chronolith Twin at level 30 on the 60th Haze 123rd year of Ascendancy at 06:40 Killed by Hael the halfling at level 30 on the 2nd Allure 124th year of Ascendancy at 16:44 Killed by Laulik the halfling at level 30 on the 2nd Allure 124th year of Ascendancy at 17:31 Killed by Slamgu the halfling at level 30 on the 8th Allure 124th year of Ascendancy at 10:29 Killed by Velonor the giant black ant at level 30 on the 12nd Regrowth 124th year of Ascendancy at 15:45 Killed by Aroriabrewe the Guardian at level 30 on the 12nd Regrowth 124th year of Ascendancy at 22:44 Killed by Poremina the Guardian at level 30 on the 13rd Regrowth 124th year of Ascendancy at 01:52 Killed by Emynne the Guardian at level 31 on the 13rd Regrowth 124th year of Ascendancy at 14:11 Killed by cold drake at level 31 on the 13rd Regrowth 124th year of Ascendancy at 20:40 Killed by venom drake at level 31 on the 14th Regrowth 124th year of Ascendancy at 08:34 Killed by dreaming horror at level 31 on the 14th Regrowth 124th year of Ascendancy at 11:15 Killed by Azandsa the shalore at level 31 on the 60th Regrowth 124th year of Ascendancy at 03:00 Killed by Azandsa the shalore at level 31 on the 60th Regrowth 124th year of Ascendancy at 08:36 Killed by armoured skeleton warrior at level 31 on the 69th Regrowth 124th year of Ascendancy at 12:07 Killed by elder vampire at level 32 on the 71st Regrowth 124th year of Ascendancy at 05:40 Killed by Betossra the elder vampire at level 32 on the 71st Regrowth 124th year of Ascendancy at 06:46 Killed by Betossra the elder vampire at level 32 on the 71st Regrowth 124th year of Ascendancy at 08:06 Killed by skeleton master archer at level 32 on the 72nd Regrowth 124th year of Ascendancy at 00:20 Killed by Eilinovea the skeleton master archer at level 32 on the 72nd Regrowth 124th year of Ascendancy at 13:11 Killed by Emeliwyn the ghoul at level 32 on the 72nd Regrowth 124th year of Ascendancy at 23:35 Killed by Ce'Nenne the banshee at level 32 on the 73rd Regrowth 124th year of Ascendancy at 16:38 Killed by barrow wight at level 32 on the 73rd Regrowth 124th year of Ascendancy at 16:55 Killed by skeleton archer at level 32 on the 73rd Regrowth 124th year of Ascendancy at 19:47 Killed by armoured skeleton warrior at level 32 on the 73rd Regrowth 124th year of Ascendancy at 20:42 Killed by dreadmaster at level 32 on the 74th Regrowth 124th year of Ascendancy at 13:27 Killed by dread at level 32 on the 74th Regrowth 124th year of Ascendancy at 14:23 Killed by Zubomibeth the copperhead snake at level 32 on the 74th Regrowth 124th year of Ascendancy at 16:06 Killed by orc corruptor at level 32 on the 74th Regrowth 124th year of Ascendancy at 21:07 Killed by armoured skeleton warrior at level 33 on the 76th Regrowth 124th year of Ascendancy at 18:48 Killed by Emelukira the skeleton master archer at level 33 on the 77th Regrowth 124th year of Ascendancy at 04:02 Killed by Emelukira the skeleton master archer at level 33 on the 77th Regrowth 124th year of Ascendancy at 04:19 Killed by elder vampire at level 33 on the 77th Regrowth 124th year of Ascendancy at 15:32 Killed by The Master at level 33 on the 78th Regrowth 124th year of Ascendancy at 09:22 Killed by The Master at level 33 on the 78th Regrowth 124th year of Ascendancy at 12:24 Killed by skeleton mage at level 33 on the 78th Regrowth 124th year of Ascendancy at 12:49 Killed by skeleton warrior at level 33 on the 78th Regrowth 124th year of Ascendancy at 13:30 Killed by skeleton warrior at level 33 on the 78th Regrowth 124th year of Ascendancy at 14:17 Killed by ritch flamespitter at level 34 on the 12nd Pyre 124th year of Ascendancy at 22:50 Killed by Yvena the naga psyren at level 34 on the 78th Pyre 124th year of Ascendancy at 17:11 Killed by Zubyritta the rattlesnake at level 34 on the 79th Pyre 124th year of Ascendancy at 03:19 Killed by Zubyritta the rattlesnake at level 34 on the 79th Pyre 124th year of Ascendancy at 03:57 Killed by Zubyritta the rattlesnake at level 34 on the 79th Pyre 124th year of Ascendancy at 04:35 Killed by minotaur at level 34 on the 4th Mirth 124th year of Ascendancy at 09:34 Killed by Forudma the thalore at level 35 on the 16th Dusk 124th year of Ascendancy at 06:54 Killed by Kheet the shalore at level 35 on the 16th Dusk 124th year of Ascendancy at 07:19 Killed by war hound at level 35 on the 46th Dusk 124th year of Ascendancy at 09:36 Killed by elven tempest at level 35 on the 60th Dusk 124th year of Ascendancy at 12:14 Killed by Grand Corruptor at level 35 on the 60th Dusk 124th year of Ascendancy at 23:15 Killed by Elerevea the elven blood mage at level 35 on the 61st Dusk 124th year of Ascendancy at 01:46 Killed by Ce'Nimirin the orc warrior at level 35 on the 17th Haze 124th year of Ascendancy at 19:16 Killed by Ce'Nimirin the orc warrior at level 35 on the 17th Haze 124th year of Ascendancy at 19:57 |
Primary Stats
Strength | 56 (base 50) |
Dexterity | 53 (base 32) |
Constitution | 59 (base 45) |
Magic | 28 (base 19) |
Willpower | 20 (base 14) |
Cunning | 35 (base 17) |
Resources
Life | 1007/1007 |
Mana | 354/354 |
Stamina | 227/227 |
Vim | 236/236 |
Healing Factor | 1.1 |
Regeneration | 13.140767708182 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Infravision | 2 |
Offense: Mainhand
Damage | 121 |
Accuracy | 60 |
Crit Chance | 44% |
APR | 19 |
Speed | 1.00 |
Offense: Spell
Spellpower | 25.5 |
Crit Chance | 12% |
Speed | 1 |
Cooldown Reduction | 10 |
Offense: Mind
Mindpower | 24 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 34 (30%) |
Defense | 29.525 |
Ranged Defense | 29.525 |
Fatigue | 0 |
Physical Save | 34.125 |
Spell Save | 46.1 |
Mental Save | 19.25 |
Defense: Resistances
All | + 13%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 21% |
Poison Resistance | 100% |
Stun Resistance | 25% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 240 damage for 5 turns. The effect will scale with your magic stat. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 230.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 28 with a minimum range of 15. |
Class Talents
Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Shadowflame | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Torture | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Heart of Fire | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Wrath | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Corruption / Brutality | 1.50 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Corruption / Demonic strength | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 0.80 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you gained talent category Spell / Divination (at mastery 0.80). | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you gained talent category Spell / Staff combat (at mastery 0.80). | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by dds. Escort: lost sun paladin (level 1 of Daikara) | failed |
You failed to protect the lost sun paladin from death by Wrathroot. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You failed to protect the lost warrior from death by black jelly. Escort: lost warrior (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost warrior (level 2 of Ruins of Kor'Pul)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 52. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Stire of Derth. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of avoidance without your aid. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Equipment
On feet | Xeruna (0 def, 4 armour) Xeruna (0 def, 4 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +6 Physical crit. chance: +5.0% Physical power: +5 (+1 eff.) Armour: +4 Fatigue: +3% Effects on melee hit: * 20% chance to disease Damage when hit (Melee): 4 blight Changes stats: +3 Mag Changes resistances: +3% blight Changes resistances penetration: +5% blight Changes damage: +6% blight Spell save: +3 (+1 eff.) Spellpower: +3 (+2 eff.) Lowers spell cool-downs by: 10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (69 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | miner's dwarven-steel helm of absorption (0 def, 5 armour) miner's dwarven-steel helm of absorption (0 def, 5 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +5 Fatigue: +4% Stamina when hit: +1.50 Equilibrium when hit: +0.70 Infravision radius: +2 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | Lightzeal the iron pickaxe (dig speed 37 turns) Lightzeal the iron pickaxe (dig speed 37 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -2% Damage when hit (Melee): 4 light Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +5% nature Critical mult.: +6.00% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | Muckstrider the steel ring Muckstrider the steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 4 nature Stun/Freeze immunity: +25% Life regen: +1.10 Rings can have magical properties. |
On fingers | agate ring agate ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Rings can have magical properties. |
Around waist | Falyrek FalyrekCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes resistances: +6% lightning / +6% cold Stealth bonus: +7 Poison immunity: +20% A belt that goes around your waist. |
In main hand | warbringer's stralite greatsword of crippling (50-80 power, 3 apr) warbringer's stralite greatsword of crippling (50-80 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 50.0 - 80.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% On weapon crit: * cripple the target When wielded/worn: Physical crit. chance: +12.0% Physical power: +13 (+3 eff.) Changes stats: +6 Con Changes resistances penetration: +16% physical Disarm immunity: +21% Massive two-handed swords. |
On hands | brawler's dwarven-steel gauntlets of archery (0 def, 2 armour) brawler's dwarven-steel gauntlets of archery (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +10 Armour: +2 Changes stats: +4 Str / +8 Dex / +7 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +8 (+4 eff.) It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | Bindings of Eternal Night (12 def, 12 armour) Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Cloak | Wretchbolt the cashmere cloak (2 def, 7 armour) Wretchbolt the cashmere cloak (2 def, 7 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +2 (+1 eff.) Effects on melee hit: * Slows global speed by 15% * 30% chance to corrode armour Changes resistances: +25% darkness / +42% temporal / +3% nature / +13% cold Changes damage: +6% acid Defense after a teleport: +25 Resist all after a teleport: +23% New effects duration reduction after a teleport: +33% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature, putting all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | wanderer's stralite amulet of perfection (0.24 Spell / Stone alchemy,0.24 Corruption / Fearfire) wanderer's stralite amulet of perfection (0.24 Spell / Stone alchemy,0.24 Corruption / Fearfire)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -8% Changes stats: +9 Dex / +7 Cun / +7 Con Talent masteries: +0.24 Spell / Stone alchemy +0.24 Corruption / Fearfire Life regen: +0.70 Stamina each turn: +0.70 Movement speed: +10% Amulets can have magical properties. |
Inventory
gold amulet of willpower (+3) gold amulet of willpower (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Wil Amulets can have magical properties. |
starlit steel amulet of the eclipse starlit steel amulet of the eclipsePowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Damage (Melee): 7 light / 6 darkness Effects when hit in melee: * 6% chance to inflict damage reduction * 7% chance to blind Changes resistances: +12% light / +12% darkness Changes damage: +7% light / +5% darkness Blindness immunity: +26% Amulets can have magical properties. |
warmaker's copper amulet of manastreaming warmaker's copper amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +4 Str / +4 Dex / +2 Mag / +5 Wil Mana each turn: +0.10 Spellpower on spell critical (stacks up to 3 times): +2 Maximum mana: +21.00 Amulets can have magical properties. |
Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+7 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 14 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Uluruigund the steel ring Uluruigund the steel ringPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +14 (+4 eff.) Defense: +5 (+2 eff.) Damage when hit (Melee): 16 acid / 4 temporal Changes stats: +6 Cun / +4 Dex Changes resistances: +11% blight / +3% acid Changes resistances penetration: +5% temporal Changes damage: +11% blight Movement speed: +12% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 3.3 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 33% for 5 turns. Rings can have magical properties. |
conjurer's steel ring of speed conjurer's steel ring of speedPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+2 eff.) Defense: +5 (+2 eff.) Changes stats: +5 Mag / +4 Wil Spellpower: +7 (+4 eff.) Movement speed: +10% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 2.2 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 25% for 5 turns. Rings can have magical properties. |
rogue's stralite ring of misery rogue's stralite ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Effects on melee hit: * 13% chance to cause random gloom Damage (Melee): 11 bleed Effects on ranged hit: * 18% chance to cause random gloom Damage (Ranged): 7 bleed Changes stats: +5 Cun Hate when firing a critical mind attack: +2.00 Maximum hate: +9.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. |
steel ring of nature (+24%) steel ring of nature (+24%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +24% nature Changes damage: +12% nature Rings can have magical properties. |
inquisitor's stralite battleaxe of massacre (59.5-89.25 power, 3 apr) inquisitor's stralite battleaxe of massacre (59.5-89.25 power, 3 apr)Requires: - Strength 35 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 59.5 - 89.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +7.5% Attack speed: 100% On weapon hit: * 20 arcane resource burn On weapon crit: * burns latent spell energy Massive two-handed battleaxes. |
Samizilaroddarain (50-75 power, 2 apr) Samizilaroddarain (50-75 power, 2 apr)Requires: - Strength 24 Infused by nature Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 50.0 - 75.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Damage (Melee): +21 insidious poison When wielded/worn: Armour penetration: +10 Physical crit. chance: +12.0% Effects on melee hit: * Slows global speed by 40% Critical mult.: +17.00% Blindness immunity: +5% Cut immunity: +5% Disarm immunity: +15% Massive two-handed mauls. |
hateful stralite greatsword of paradox (50.5-80.8 power, 3 apr) hateful stralite greatsword of paradox (50.5-80.8 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 50.5 - 80.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Damage (Melee): +19 darkness / +14 temporal Damage against: +14% Living When wielded/worn: Damage when hit (Melee): 14 temporal Changes resistances: +13% temporal Massive two-handed swords. |
warbringer's dwarven-steel greatsword of projection (38-60.8 power, 2 apr) warbringer's dwarven-steel greatsword of projection (38-60.8 power, 2 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 38.0 - 60.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +14 mind When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +3 Con Changes resistances penetration: +12% physical Disarm immunity: +21% It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns. Massive two-handed swords. |
Prismblur the voratun mace (44-61.6 power, 6 apr) Prismblur the voratun mace (44-61.6 power, 6 apr)Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 18% chance to disease * 25% chance to put talents on cooldown Damage (Melee): +14 blight / +13 darkness Damage against: +10% Living When wielded/worn: Effects on melee hit: * 15% chance to blind Damage when hit (Melee): 12 darkness Changes resistances: +9% light Changes damage: +6% light Blunt and deadly. |
Arekira the reinforced leather sling Arekira the reinforced leather slingRequires: - Dexterity 35 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 4 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +9 When wielded/worn: Armour penetration: +1 Fatigue: -8% Changes resistances penetration: +30% physical Changes damage: +20% physical Silence immunity: +15% Slings are used to hurl stones or metal shots at your foes. |
penetrating reinforced leather sling of true flight penetrating reinforced leather sling of true flightRequires: - Dexterity 35 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 4 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Accuracy: +8 (+2 eff.) Physical crit. chance: +8.0% Changes resistances penetration: +5% physical Damage Shield penetration: +18% Slings are used to hurl stones or metal shots at your foes. |
thick linen cloak of the Shaloren (1 def, 5 armour) thick linen cloak of the Shaloren (1 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+0 eff.) Changes stats: +1 Mag / +2 Wil Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Boots of the Hunter (2 def, 12 armour) Boots of the Hunter (2 def, 12 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+3 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for 4 turns (does not use a turn), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
Betann (0 def, 2 armour) Betann (0 def, 2 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +9 (+2 eff.) Armour: +2 Changes stats: +3 Str Changes damage: +3% mind Mental save: +6 (+3 eff.) Equilibrium when hit: +0.08 Mindpower: +10 (+5 eff.) Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Crown of Burning Pain (9 def, 0 armour) Crown of Burning Pain (9 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +9 (+4 eff.) Fatigue: +4% Changes stats: +4 Cun / +4 Wil Changes resistances: +25% fire Changes damage: +25% fire It can be used to activate talent Meteor Rain (costing 34 power out of 50/50) : Effective talent level: 2.0 Power cost: 34 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 69.38 fire and 69.38 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Zaneradur the voratun mail armour (5 def, 14 armour) Zaneradur the voratun mail armour (5 def, 14 armour)Requires: - Strength 48 - Talent Armour Training Infused by nature Infused by arcane disrupting forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +14 Defense: +5 (+2 eff.) Fatigue: +16% Damage when hit (Melee): 16 physical Changes resistances: +15% acid / +10% cold / +16% nature / +16% blight Changes damage: +6% physical Reduced damage from: +11% Unnatural Allows you to breathe in: water Maximum encumbrance: +10 Maximum life: +76.00 A suit of armour made of mail. |
Fire Dragon Shield (16 def, 9 armour, 220 block) Fire Dragon Shield (16 def, 9 armour, 220 block)Requires: - Strength 28 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +9 Defense: +16 (+8 eff.) Ranged Defense: +15 (+8 eff.) Fatigue: +20% Damage when hit (Melee): 17 fire Changes resistances: +35% fire Talent granted: +5 Block This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
78 alchemist agate 78 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx 10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
10 aquamarine 10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli 6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 sapphire 4 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
scorching brass lantern of clarity scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +5% fire Mental save: +6 (+3 eff.) Light radius: +2 See stealth: +6 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 ruby 5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1) Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5), costing 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Durerig [power 52] (38 cooldown) Durerig [power 52] (38 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Changes stats: +4 Str Changes damage: +3% physical Critical mult.: +6.00% Only die when reaching: -40.00 life It can be used to teleport randomly (rad 52), putting all charms on cooldown for 38 turns. Torques are made by powerful psionics to store psionic powers. |
Huriroddastir the dwarven-steel torque of kinetic psionic shield [power 121] (33 cooldown) Huriroddastir the dwarven-steel torque of kinetic psionic shield [power 121] (33 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Armour penetration: +2 Changes resistances: +6% light / +3% fire Reduces incoming crit damage: 5.00% Stamina each turn: +0.20 Maximum stamina: +5.00 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 121 for 7 turns, putting all charms on cooldown for 33 turns. Torques are made by powerful psionics to store psionic powers. |
Iseta [power 65] (26 cooldown) Iseta [power 65] (26 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Changes stats: +1 Con Changes resistances: +6% blight Spell save: +10 (+3 eff.) It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 65 for 7 turns, putting all charms on cooldown for 26 turns. Torques are made by powerful psionics to store psionic powers. |
Lisutira the Sparktorrent [power 2] (8 cooldown) Lisutira the Sparktorrent [power 2] (8 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Changes damage: +9% lightning Poison immunity: +15% Disarm immunity: +5% It can be used to absorb and nullify at most 2 detrimental mental status effects in the next 10 turns, putting all charms on cooldown for 8 turns. Torques are made by powerful psionics to store psionic powers. |
4 amethyst 4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
12 quartz 12 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By dds the Cornac Doombringer level 35
10th Haze 124th year of Ascendancy at 15:24 see stats
By dds the Cornac Doombringer level 16
43rd Haze 122nd year of Ascendancy at 14:00 see stats
By dds the Cornac Doombringer level 29
57th Haze 123rd year of Ascendancy at 01:24 see stats
By dds the Cornac Doombringer level 20
76th Regrowth 123rd year of Ascendancy at 16:54 see stats
By dds the Cornac Doombringer level 16
44th Haze 122nd year of Ascendancy at 11:45 see stats
By dds the Cornac Doombringer level 5
76th Pyre 122nd year of Ascendancy at 20:20 see stats
By dds the Cornac Doombringer level 14
6th Haze 122nd year of Ascendancy at 15:11 see stats
By dds the Cornac Doombringer level 10
7th Mirth 122nd year of Ascendancy at 21:13 see stats
By dds the Cornac Doombringer level 20
75th Regrowth 123rd year of Ascendancy at 04:45 see stats
By dds the Cornac Doombringer level 30
59th Haze 123rd year of Ascendancy at 17:17 see stats
By dds the Cornac Doombringer level 25
60th Pyre 123rd year of Ascendancy at 09:22 see stats
By dds the Cornac Doombringer level 33
78th Regrowth 124th year of Ascendancy at 08:57 see stats
By dds the Cornac Doombringer level 15
41st Haze 122nd year of Ascendancy at 15:42 see stats
By dds the Cornac Doombringer level 32
73rd Regrowth 124th year of Ascendancy at 14:46 see stats
By dds the Cornac Doombringer level 24
54th Pyre 123rd year of Ascendancy at 09:40 see stats
By dds the Cornac Doombringer level 33
78th Regrowth 124th year of Ascendancy at 14:41 see stats
Log
Today is the 48th Haze of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
You transfer Moon (30-39 power, 30 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Silent Blade (25-32.5 power, 10 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Umbral Razor (25-32.5 power, 10 apr) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Burning Star to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Tree of Life to the online item's vault.
Saving done.
Saving game...
Saving done.