Bane the level 16 Dwarf Alchemist by rolfh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAlchemist
Level / Exp16 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity12 (base 10)
Constitution40 (base 32)
Magic39 (base 41)
Willpower25 (base 11)
Cunning10 (base 10)

Resources

Life483/483
Mana280/280
Healing Factor1.54
Regeneration1.463

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage44
Accuracy6
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+20%
Light+10%
Blight+4%
Fire+20%
Cold+6%
Nature+12%

Defense: Base

Armour (hardiness)13 (30%)
Defense0.7
Ranged Defense0.7
Fatigue1
Physical Save24.35
Spell Save24.7
Mental Save19.25

Defense: Resistances

Acid+ 24%( 70%)
Blight+ 19%( 70%)
Physical+ 5%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)
Lightning+ 70%( 70%)
Light+ 30%( 70%)
Fire+ 25%( 70%)
Nature+ 43%( 70%)

Defense: Immunities

Teleport Resistance15%
Silence Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Infusion1.30
1/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
2/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
5/5
3/5
0/5
0/5
Spell / Stone alchemy1.30
4/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
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done
done
active
done
active
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done
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done

Equipment

Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Bane the Dwarf Alchemist level 13
19th Profit 122nd year of Ascendancy at 09:09
see stats
Level 10 Got a character to level 10.
By Bane the Dwarf Alchemist level 10
3rd Profit 122nd year of Ascendancy at 06:13
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Bane the Dwarf Alchemist level 14
14th Wealth 122nd year of Ascendancy at 06:41
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Bane the Dwarf Alchemist level 5
19th Voratun 122nd year of Ascendancy at 10:01
see stats
The Arena Unlocked Arena mode.
By Bane the Dwarf Alchemist level 7
29th Voratun 122nd year of Ascendancy at 23:41
see stats
The secret city Discovered the truth about mages.
By Bane the Dwarf Alchemist level 11
9th Profit 122nd year of Ascendancy at 01:54
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Bane the Dwarf Alchemist level 15
33rd Dearth 122nd year of Ascendancy at 23:24
see stats

Log

Welcome to level 16 [Golem (servant of Bane)].
Golem (servant of Bane) has 2 stat point(s) to spend. Select golem (servant of Bane) in the party list and press G to use them.

Welcome to level 16 [Bane].
Bane has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Golem (servant of Bane) hits Sandworm Queen for 42 lightning damage.
Golem (servant of Bane) killed Sandworm Queen!

Bane feels pain again.


Bane picks up (n.):
steel greatsword of evisceration (21-33.6 power, 2 apr).
Bane picks up (f.):
cleansing steel amulet of mastery (0.12 Chronomancy / Chronomancy).
Bane picks up (O.):
bright ash wand of firewall [power 82] (6 cooldown).
Bane picks up (o.):
flaming dwarven-steel greatsword of crippling (35.5-56.8 power, 2 apr).
Bane picks up (B.):
battle-ranger's quiver of ash arrows of erosion (20/20, 18.5-25.9 power, 7 apr).
Bane picks up (J.):
pulsing organ.
Talent Throw Bomb is ready to use.
Talent Infusion: Regeneration is ready to use.
The unstable sand tunnel collapses!


Lore found:
Heart of the Sandworm Queen
You can read all your collected lore in the game menu, by pressing Escape.

You consume the heart and feel the knowledge of this very old creature fill you!
You have 6 stat point(s) to spend. Press G to use them.

You have 2 class talent point(s) to spend. Press G to use them.

You have 2 generic talent point(s) to spend. Press G to use them.

You are transformed by the heart of the Queen!.

You gain an affinity for nature. You can now learn new Harmony talents (press G).
You have no more
Heart of the Sandworm Queen.
The unstable sand tunnel collapses!