Sakrah the level 4 Orc Berserker by Sakrah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceOrc
ClassBerserker
Level / Exp4 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 19)
Dexterity12 (base 11)
Constitution16 (base 15)
Magic9 (base 10)
Willpower11 (base 10)
Cunning11 (base 10)

Resources

Life197/197
Stamina112/112
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy19
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save12
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


New shimmer option unlocked: iron longsword
Sakrah wears (replacing
iron greatsword (14-22.4 power, 1 apr)): arcing iron longsword of massacre (16.5-23.1 power, 2 apr).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Space restabilizes around you.

The rod emits a strange noise, glows briefly and returns to normal.


Ran for 11 turns (stop reason: died).

Saving game...