archeraids the level 8 Thalore Archer by kilydan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp8 / 27%
Sizebig
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity32 (base 23)
Constitution27 (base 26)
Magic8 (base 10)
Willpower16 (base 10)
Cunning20 (base 12)

Resources

Life0/272
Stamina100/116
Healing Factor1.1
Regeneration19.111580511398

Speed

Mental-15.909090909091%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage36
Accuracy47
Crit Chance37%
APR30
Speed0.95

Offense: Spell

Spellpower5.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower25.1
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense10.7
Ranged Defense10.7
Fatigue9
Physical Save20.175
Spell Save14.4
Mental Save25.3

Defense: Resistances

All+ 18%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran0.90
1/5
3/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
2/5
1/5
0/5

Generic Talents

Technique / Field control1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
2/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
active
active

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 2 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Archeraids picks up (g.):
surging ash magestaff (15-18 power, 3 apr, lightning element).
Archeraids picks up (c.):
manaburning steel greatsword (22.5-36 power, 2 apr).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Something performs a melee critical strike against archeraids!
Ran for 2 turns (stop reason: taken damage).

Something performs a melee critical strike against archeraids!
Archeraids is dazed!

Something hits
archeraids for 141 darkness, 5 darkness, 115 darkness, 5 darkness (267 total damage).

Archeraids uses Infusion: Wild.

Archeraids is not dazed anymore.

Archeraids is cured!

Archeraids lessens the pain.

Archeraids uses Infusion: Healing.

archeraids receives 55 healing from Infusion: Healing.
Archeraids uses Infusion: Regeneration.

Archeraids starts regenerating health quickly.

Shadowblade hits archeraids for 20 physical, 4 darkness, 18 physical, 4 darkness (47 total damage).

Archeraids uses Piercing Arrow.

Archeraids's Piercing Arrow hits Shadowblade for
55 physical, 6 arcane (61 total damage).
Shadowblade performs a melee critical strike against archeraids!
Saving game...