Hector the Lightwall the level 14 Thalore Sun Paladin by jameslabrie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSun Paladin
Level / Exp14 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 31)
Dexterity22 (base 10)
Constitution23 (base 19)
Magic26 (base 28)
Willpower21 (base 10)
Cunning17 (base 10)

Resources

Life378/382
Positive28/49
Stamina158/166
Paradox150
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage20
Accuracy27
Crit Chance8%
APR12
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+4%
Light+10%
Fire+10%
All0%

Defense: Base

Armour (hardiness)26.24 (63%)
Defense23
Ranged Defense30.5
Fatigue29
Physical Save39.346652968019
Spell Save35.271652968019
Mental Save33.825

Defense: Resistances

Lightning+ 19%( 70%)
Light+ 53%( 70%)
Darkness+ 23%( 70%)
Nature+ 13%( 70%)
Fire+ 30%( 70%)
Cold+ 19%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
3/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
0/5
0/5
Technique / Shield offense1.10
5/5
1/5
1/5
0/5
Celestial / Sun1.00
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
5/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.10
1/5
3/5
1/5
3/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect

Quests

done
active
failed
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Hector the Lightwall the Thalore Sun Paladin level 12
25th Dusk 122nd year of Ascendancy at 17:01
see stats
Level 10 Got a character to level 10.
By Hector the Lightwall the Thalore Sun Paladin level 10
10th Mirth 122nd year of Ascendancy at 19:46
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Hector the Lightwall the Thalore Sun Paladin level 3
77th Pyre 122nd year of Ascendancy at 14:56
see stats
The Arena Unlocked Arena mode.
By Hector the Lightwall the Thalore Sun Paladin level 7
2nd Mirth 122nd year of Ascendancy at 02:45
see stats
The secret city Discovered the truth about mages.
By Hector the Lightwall the Thalore Sun Paladin level 10
8th Dusk 122nd year of Ascendancy at 11:23
see stats

Log

Hector the Lightwall's morale has been lowered.
Hector the Lightwall hits warg for 16 blight, 9 light damage (total 24.55).
Warg hits Hector the Lightwall for 4 physical damage.
Hector the Lightwall shrugs off the effect 'Intimidated'!
Hector the Lightwall has regained its confidence.

Hector the Lightwall hits warg for 14 light damage.

Warg is recovering from the damage!

Hector the Lightwall shrugs off the effect 'Intimidated'!
Hector the Lightwall's morale has been lowered.

Hector the Lightwall hits warg for 11 lightning, 11 physical, 23 light damage (total 43.83).
Warg deactivates Daunting Presence.

Warg misses Hector the Lightwall.

Talent Shield Pummel is ready to use.
You are yanked out of this place!


You gain 1.31 gold from the transmogrification of
cleansing steel plate armour (4 def, 9 armour).
You gain 1.19 gold from the transmogrification of
miner's rough leather cap of strength (+3) (0 def, 2 armour).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 1.45 gold from the transmogrification of
earthen elm starstaff (10-12 power, 2 apr, temporal damage).
You gain 2.15 gold from the transmogrification of
vision rune of the wizard (radius 13; dur 14; see undead).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (resist 16%; cure magical).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 12%; cure physical).
Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...