Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Nekarcos's Quality of Life 01: Effect Display 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Items Vault 1.4.8Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Plenum Tooltip: Enhanced tooltips v 2.6a for ToME 1.4.8 1.4.8Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Enhanced Object Compare 1.4.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Rogue |
| Level / Exp | 27 / 33% |
| Size | medium |
| Lifes / Deaths | Killed by grizzly bear at level 3 on the 76th Pyre 122nd year of Ascendancy at 21:32 / 83Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 15:53 Killed by Areta the master vampire at level 6 on the 6th Mirth 122nd year of Ascendancy at 19:05 Killed by Glorolemina the gloomy giant venus flytrap at level 7 on the 9th Flare 122nd year of Ascendancy at 03:38 Killed by Aeronn the fire drake hatchling at level 11 on the 10th Dusk 122nd year of Ascendancy at 05:52 Killed by Aeronn the fire drake hatchling at level 11 on the 10th Dusk 122nd year of Ascendancy at 06:25 Killed by multi-hued drake hatchling at level 12 on the 12nd Dusk 122nd year of Ascendancy at 00:03 Killed by multi-hued drake hatchling at level 12 on the 12nd Dusk 122nd year of Ascendancy at 05:02 Killed by greater multi-hued wyrm at level 13 on the 12nd Dusk 122nd year of Ascendancy at 10:12 Killed by greater multi-hued wyrm at level 13 on the 12nd Dusk 122nd year of Ascendancy at 10:54 Killed by greater multi-hued wyrm at level 13 on the 12nd Dusk 122nd year of Ascendancy at 11:27 Killed by enthralled slave at level 14 on the 46th Dusk 122nd year of Ascendancy at 09:13 Killed by Zoaz the Bringer of Doom at level 14 on the 47th Dusk 122nd year of Ascendancy at 00:04 Killed by slaver at level 14 on the 47th Dusk 122nd year of Ascendancy at 08:54 Killed by saw horror at level 17 on the 64th Dusk 122nd year of Ascendancy at 15:14 Killed by snow giant thunderer at level 19 on the 9th Decay 122nd year of Ascendancy at 05:47 Killed by cold drake at level 19 on the 9th Decay 122nd year of Ascendancy at 07:05 Killed by Eloldavea the snow giant at level 19 on the 9th Decay 122nd year of Ascendancy at 11:29 Killed by snow giant boulder thrower at level 19 on the 9th Decay 122nd year of Ascendancy at 12:34 Killed by Xatta the fox at level 19 on the 10th Decay 122nd year of Ascendancy at 11:36 Killed by Areta the master vampire at level 20 on the 5th Allure 123rd year of Ascendancy at 06:02 Killed by Celia at level 20 on the 5th Allure 123rd year of Ascendancy at 14:09 Killed by skeleton warrior at level 20 on the 5th Allure 123rd year of Ascendancy at 14:57 Killed by Celia at level 20 on the 5th Allure 123rd year of Ascendancy at 15:32 Killed by lesser vampire at level 21 on the 8th Allure 123rd year of Ascendancy at 13:58 Killed by lesser vampire at level 21 on the 8th Allure 123rd year of Ascendancy at 15:04 Killed by giant spider at level 21 on the 8th Allure 123rd year of Ascendancy at 16:20 Killed by skeleton warrior at level 21 on the 8th Allure 123rd year of Ascendancy at 17:09 Killed by skeleton mage at level 21 on the 8th Allure 123rd year of Ascendancy at 18:56 Killed by forest wight at level 21 on the 9th Allure 123rd year of Ascendancy at 10:35 Killed by Vorytira the skeleton archer at level 21 on the 9th Allure 123rd year of Ascendancy at 11:45 Killed by Borfast the Broken at level 21 on the 9th Allure 123rd year of Ascendancy at 14:00 Killed by Borfast the Broken at level 21 on the 9th Allure 123rd year of Ascendancy at 14:56 Killed by skeleton mage at level 21 on the 9th Allure 123rd year of Ascendancy at 16:11 Killed by skeleton archer at level 21 on the 9th Allure 123rd year of Ascendancy at 20:45 Killed by skeleton warrior at level 21 on the 9th Allure 123rd year of Ascendancy at 22:32 Killed by skeleton master archer at level 21 on the 10th Allure 123rd year of Ascendancy at 03:07 Killed by Emelille the banshee at level 21 on the 10th Allure 123rd year of Ascendancy at 04:45 Killed by skeleton magus at level 22 on the 10th Allure 123rd year of Ascendancy at 13:56 Killed by wretchling at level 22 on the 1st Regrowth 123rd year of Ascendancy at 15:31 Killed by wretchling at level 22 on the 1st Regrowth 123rd year of Ascendancy at 16:31 Killed by skeleton magus at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 06:58 Killed by orc necromancer at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 16:59 Killed by orc necromancer at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 17:34 Killed by orc soldier at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 18:44 Killed by orc blood mage at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 19:24 Killed by orc grand master assassin at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 20:09 Killed by orc cryomancer at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 21:54 Killed by bloated horror at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 22:36 Killed by bloated horror at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 23:37 Killed by luminous horror at level 23 on the 3rd Regrowth 123rd year of Ascendancy at 00:35 Killed by fire imp at level 23 on the 4th Regrowth 123rd year of Ascendancy at 12:04 Killed by skeleton warrior at level 24 on the 5th Regrowth 123rd year of Ascendancy at 02:45 Killed by bloated horror at level 24 on the 5th Regrowth 123rd year of Ascendancy at 03:59 Killed by The Master at level 24 on the 5th Regrowth 123rd year of Ascendancy at 05:13 Killed by armoured skeleton warrior at level 25 on the 5th Regrowth 123rd year of Ascendancy at 09:12 Killed by dread at level 25 on the 5th Regrowth 123rd year of Ascendancy at 10:34 Killed by skeleton master archer at level 25 on the 5th Regrowth 123rd year of Ascendancy at 12:22 Killed by fire imp at level 25 on the 5th Regrowth 123rd year of Ascendancy at 20:12 Killed by worm that walks at level 25 on the 5th Regrowth 123rd year of Ascendancy at 21:09 Killed by worm that walks at level 25 on the 5th Regrowth 123rd year of Ascendancy at 21:45 Killed by worm that walks at level 25 on the 5th Regrowth 123rd year of Ascendancy at 22:34 Killed by worm that walks at level 25 on the 5th Regrowth 123rd year of Ascendancy at 23:28 Killed by lava floor at level 25 on the 6th Regrowth 123rd year of Ascendancy at 07:31 Killed by luminous horror at level 25 on the 6th Regrowth 123rd year of Ascendancy at 08:19 Killed by luminous horror at level 25 on the 6th Regrowth 123rd year of Ascendancy at 10:28 Killed by dreadmaster at level 25 on the 8th Regrowth 123rd year of Ascendancy at 17:42 Killed by spinning beam at level 25 on the 8th Regrowth 123rd year of Ascendancy at 21:09 Killed by elven blood mage at level 26 on the 14th Regrowth 123rd year of Ascendancy at 08:21 Killed by elven blood mage at level 26 on the 14th Regrowth 123rd year of Ascendancy at 09:19 Killed by elven blood mage at level 26 on the 14th Regrowth 123rd year of Ascendancy at 10:26 Killed by armoured skeleton warrior at level 26 on the 14th Regrowth 123rd year of Ascendancy at 18:22 Killed by skeleton mage at level 26 on the 14th Regrowth 123rd year of Ascendancy at 20:48 Killed by skeleton mage at level 26 on the 14th Regrowth 123rd year of Ascendancy at 21:52 Killed by elven blood mage at level 26 on the 15th Regrowth 123rd year of Ascendancy at 00:35 Killed by elven guard at level 26 on the 15th Regrowth 123rd year of Ascendancy at 05:38 Killed by elven tempest at level 26 on the 15th Regrowth 123rd year of Ascendancy at 07:43 Killed by Kryl-Feijan at level 26 on the 15th Regrowth 123rd year of Ascendancy at 14:53 Killed by Acolyte of the Sect of Kryl-Feijan at level 27 on the 15th Regrowth 123rd year of Ascendancy at 16:56 Killed by elven cultist at level 27 on the 16th Regrowth 123rd year of Ascendancy at 08:16 Killed by elven cultist at level 27 on the 16th Regrowth 123rd year of Ascendancy at 09:12 Killed by elven cultist at level 27 on the 16th Regrowth 123rd year of Ascendancy at 09:54 Killed by elven cultist at level 27 on the 16th Regrowth 123rd year of Ascendancy at 10:27 |
Primary Stats
| Strength | 53 (base 46) |
| Dexterity | 24 (base 13) |
| Constitution | 27 (base 21) |
| Magic | 10 (base 10) |
| Willpower | 15 (base 10) |
| Cunning | 63 (base 50) |
Resources
| Life | 598/598 |
| Stamina | 190/190 |
| Healing Factor | 1 |
| Regeneration | 5.6675469764853 |
Speed
| Mental | +10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 3 |
| See Stealth | 6 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 111 |
| Accuracy | 50 |
| Crit Chance | 41% |
| APR | 45 |
| Speed | 0.91 |
Offense: Spell
| Spellpower | 5 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 30 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 50.92 (81.030927835052%) |
| Defense | 30 |
| Ranged Defense | 30 |
| Fatigue | 29 |
| Physical Save | 40 |
| Spell Save | 47 |
| Mental Save | 29 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Knockback Resistance | 45% |
| Disarm Resistance | 25% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 325 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 162 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
Class Talents
| Cunning / Poisons | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 2/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Scoundrel | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| Technique / Acrobatics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Effects
| talent | Deadly Poison |
| talent | Lacerating Strikes |
| talent | Numbing Poison |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You failed to protect the injured seer from death by ghast. Escort: injured seer (level 4 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved Dexterity by +1. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost anorithil from death by Vorytira the skeleton archer. Escort: lost anorithil (level 3 of Dreadfell) | failed |
You failed to protect the lost anorithil from death by armoured skeleton warrior. Escort: lost anorithil (level 5 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Heart of the Gloom. Escort: lost sun paladin (level 1 of Heart of the Gloom)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by skeleton master archer. Escort: lost warrior (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Heart of the Gloom. Escort: repented thief (level 2 of Heart of the Gloom)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of precision. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed red crystal shard. * You've found the needed chunk of ghoul flesh. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Brightmaster the pair of voratun boots (0 def, 11 armour) Brightmaster the pair of voratun boots (0 def, 11 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +11 Fatigue: +4% Effects on melee hit: * 30% chance to corrode armour Damage when hit (Melee): 8 acid / 12 fire Changes stats: +3 Cun / +2 Dex Changes resistances: +11% acid / +13% temporal / +10% cold / +12% fire / +20% lightning Changes resistances penetration: +5% acid It can be used to activate talent Disengage, placing all other charms into a 15 cooldown : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump away 3 grids from your target. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | bright brass lantern of clarity bright brass lantern of clarityCrafted by a master Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +6 (+3 eff.) Light radius: +4 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | bladed hardened leather cap of trickery (0 def, 3 armour) bladed hardened leather cap of trickery (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +3 Fatigue: +3% Damage when hit (Melee): 6 physical Changes stats: +3 Str / +3 Dex / +3 Cun It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 142.0 Physical damage. If the attack hits, the target is confused (35% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | solipsist's steel ring of pilfering solipsist's steel ring of pilferingCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +9 Defense: +9 (+6 eff.) Changes stats: +4 Cun / +5 Wil Mindpower: +6 (+3 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | steel ring of pilfering steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +9 Defense: +7 (+4 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| Around waist | rough leather belt of burglary rough leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Dex / +3 Cun / +5 Lck Trap disarming bonus: +7 Stealth bonus: +5 Infravision radius: +3 A belt that goes around your waist. |
| In main hand | Xerydhera the stralite battleaxe (57-85.5 power, 3 apr) Xerydhera the stralite battleaxe (57-85.5 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 57.0 - 85.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Physical crit. chance: +7.5% Attack speed: 100% Damage (Melee): +35 insidious poison When wielded/worn: Armour penetration: +14 Changes resistances: +2% physical Changes resistances penetration: +13% physical Changes damage: +13% physical Physical save: +6 (+2 eff.) Confusion immunity: +20% Knockback immunity: +15% Massive two-handed battleaxes. |
| On hands | scouring iron gauntlets of the juggernaut (0 def, 1 armour) scouring iron gauntlets of the juggernaut (0 def, 1 armour)Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Effects when hit in melee: * 16% chance to reduce powers by 20% * 16 arcane resource burn Changes stats: +1 Con Physical save: +12 (+4 eff.) Spell save: +14 (+5 eff.) Mental save: +4 (+2 eff.) Disarm immunity: +25% Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 27% and provides a 15% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Borfast's Cage (10 def, 20 armour) Borfast's Cage (10 def, 20 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 (+6 eff.) Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 (+5 eff.) Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
| Cloak | thick linen cloak of battle (1 def, 5 armour) thick linen cloak of battle (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical crit. chance: +2.0% Physical power: +1 (+0 eff.) Armour: +5 Defense: +1 (+1 eff.) Fatigue: -2% Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | enraging steel amulet enraging steel amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +5 (+1 eff.) Changes damage: +7% physical Combat speed: +10% Amulets can have magical properties. |
Inventory
The Black Core The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +0 (+0 eff.) Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 8.80 cold and 10.56 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
noble's rough leather belt of unlife noble's rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight Reduced damage from: +18% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Oladas the Cornac Rogue level 26
12nd Regrowth 123rd year of Ascendancy at 20:47 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Oladas the Cornac Rogue level 14
47th Dusk 122nd year of Ascendancy at 01:03 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Oladas the Cornac Rogue level 14
24th Dusk 122nd year of Ascendancy at 03:03 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Oladas the Cornac Rogue level 18
67th Dusk 122nd year of Ascendancy at 01:09 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Oladas the Cornac Rogue level 10
2nd Dusk 122nd year of Ascendancy at 13:09 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Oladas the Cornac Rogue level 20
10th Decay 122nd year of Ascendancy at 12:01 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Oladas the Cornac Rogue level 18
34th Haze 122nd year of Ascendancy at 12:07 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Oladas the Cornac Rogue level 23
4th Regrowth 123rd year of Ascendancy at 12:01 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Oladas the Cornac Rogue level 23
2nd Regrowth 123rd year of Ascendancy at 23:36 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Oladas the Cornac Rogue level 18
67th Dusk 122nd year of Ascendancy at 05:57 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Oladas the Cornac Rogue level 24
5th Regrowth 123rd year of Ascendancy at 05:40 see stats
Log
Ran for 19 turns (stop reason: didn't move).
Oladas deactivates Deadly Poison.
Oladas activates Deadly Poison.
Oladas deactivates Lacerating Strikes.
Oladas activates Lacerating Strikes.
Oladas deactivates Numbing Poison.
Oladas activates Numbing Poison.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 4 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
You don't see how to get there...
Ran for 2 turns (stop reason: suffocating).
Resting starts...
Rested for 4 turns (stop reason: all resources and life at maximum).
Oladas deactivates Lacerating Strikes.
Oladas deactivates Deadly Poison.
Oladas deactivates Numbing Poison.
