alice the level 15 Higher Necromancer by jiangchaowc8

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp15 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 11)
Constitution14 (base 11)
Magic45 (base 37)
Willpower29 (base 25)
Cunning21 (base 11)

Resources

Life215/215
Mana283/283
Soul5/10
Healing Factor1.0372895330003
Regeneration2.3339014492508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite9
Infravision3
See Stealth6
See Invisible10
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage21
Accuracy17
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower40
Crit Chance20%
Speed1

Offense: Mind

Mindpower31
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+23%
Light+3%
Temporal+3%
Arcane+8%
Acid+14%
All0%

Offense: Damage Penetration

Arcane+5%
Darkness+5%
Mind+5%
Nature+5%

Defense: Base

Armour (hardiness)17 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save35
Mental Save31

Defense: Resistances

Acid+ 24%( 70%)
Blight+ 36%( 70%)
Physical+ 37%( 70%)
Cold+ 18%( 70%)
All+ 9%( 70%)
Darkness+ 32%( 70%)
Light+ 17%( 70%)
Temporal+ 36%( 70%)
Mind+ 14%( 70%)
Lightning+ 23%( 70%)

Defense: Immunities

Disarm Resistance10%
Confusion Resistance20%
Instadeath Resistance100%
Stun Resistance21%
Poison Resistance10%
Blind Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Master of bones1.30
4/5
1/5
3/5
1/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
2/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
2/5
1/5
4/5
2/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By alice the Higher Necromancer level 10
5th Mirth 122nd year of Ascendancy at 18:43
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By alice the Higher Necromancer level 4
77th Pyre 122nd year of Ascendancy at 04:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By alice the Higher Necromancer level 10
5th Mirth 122nd year of Ascendancy at 18:44
see stats

Log

Alice wears (replacing Anysahad the Dimoozer (0 def, 2 armour)): hardened leather gloves 'Deepstooth' (0 def, 2 armour).

You gain 11.05 gold from the transmogrification of
Noonravager the pouch of steel shots (14/14, 20-23 power, 2 apr).
You gain 9.51 gold from the transmogrification of
quiver of ash arrows 'Emelotira' (15/19, 24-33 power, 7 apr).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (15/15, 22-30 power, 7 apr).
You gain 1.16 gold from the transmogrification of
cured leather armour of lightning resistance (6 def, 4 armour).
You gain 0.70 gold from the transmogrification of
steel waraxe of massacre (17-24 power, 3 apr).
You gain 2.60 gold from the transmogrification of
balanced steel waraxe (11-15 power, 3 apr).
You gain 2.11 gold from the transmogrification of
ash vilestaff of fate (15-18 power, 3 apr, darkness element).
You gain 14.64 gold from the transmogrification of
ash vilestaff 'Camolar' (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical element).
You gain 9.73 gold from the transmogrification of
ash magestaff 'Rhirion' (19-23 power, 3 apr, lightning element).
You gain 1.75 gold from the transmogrification of
mighty cured leather sling.
You gain 9.04 gold from the transmogrification of
caller's vined mindstar of storms (6-6 power, 18 apr, mind damage).
You gain 10.29 gold from the transmogrification of
Abyssquake the vined mindstar (4-5 power, 18 apr, nature damage).
You gain 3.17 gold from the transmogrification of
hateful steel mace of erosion (15-21 power, 3 apr).
You gain 4.72 gold from the transmogrification of
plaguebringer's steel greatmaul (29-44 power, 2 apr).
You gain 2.73 gold from the transmogrification of
flaming steel dagger of daylight (12-16 power, 6 apr).
You gain 2.88 gold from the transmogrification of
elemental steel dagger (12-16 power, 6 apr).
You gain 1.20 gold from the transmogrification of
acidic steel battleaxe of massacre (30-44 power, 2 apr).
You gain 1.88 gold from the transmogrification of
warrior's steel amulet of strength (+2).
You gain 2.04 gold from the transmogrification of
clarifying steel amulet of willpower (+3).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 505%; cd 15).
There is a Very old halfling ruins here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 2nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:16.