S and S the level 13 Halfling Skirmisher by dispater85

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp13 / 5%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity46 (base 39)
Constitution14 (base 10)
Magic11 (base 10)
Willpower11 (base 11)
Cunning45 (base 25)

Resources

Life341/341
Stamina128/128
Healing Factor1.1372895330003
Regeneration3.9236488888512

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth35.981969560783
See Invisible35.981969560783

Offense: Mainhand

Damage54
Accuracy40
Crit Chance16%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance13%
Speed1

Offense: Mind

Mindpower22
Crit Chance13%
Speed1

Offense: Damage Bonus

Cold+11%
Darkness+4%
Fire+11%
Light+10%

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)32.764593763945 (85.208028087443%)
Defense46
Ranged Defense46
Fatigue0
Physical Save20
Spell Save14
Mental Save24

Defense: Resistances

Lightning+ 5%( 70%)
Acid+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Darkness+ 6%( 70%)
Physical+ 2%( 70%)
Cold+ 33%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
1/5
1/5
1/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
1/5
0/5
Technique / Buckler Training1.30
3/5
1/5
2/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Cunning / Scoundrel1.30
2/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By S and S the Halfling Skirmisher level 10
4th Dusk 122nd year of Ascendancy at 07:20
see stats
The Arena Unlocked Arena mode.
By S and S the Halfling Skirmisher level 9
2nd Mirth 122nd year of Ascendancy at 13:00
see stats

Log

Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Rested for 24 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 2.09 gold from the transmogrification of
brass lantern of the zealot.
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.43 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 4.40 gold from the transmogrification of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 1.63 gold from the transmogrification of
shimmering linen robe of darkness (+18%) (0 def, 0 armour).
You gain 1.16 gold from the transmogrification of
mindwoven linen robe of blight (+12%) (0 def, 0 armour).
You gain 6.38 gold from the transmogrification of
Shadeblight (1 def, 0 armour).
You gain 7.71 gold from the transmogrification of
rough leather belt 'Velynor'.
You gain 2.45 gold from the transmogrification of
shimmering elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 1.60 gold from the transmogrification of
nature's mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 1.81 gold from the transmogrification of
horrifying mossy mindstar of resolve (2-2 power, 12 apr, mind damage).
You gain 1.68 gold from the transmogrification of
blooming mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.80 gold from the transmogrification of
cleansing copper amulet of cunning (+3).
You gain 0.55 gold from the transmogrification of
teleportation rune (range 35; cd 14).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 15).
You gain 1.75 gold from the transmogrification of
blink rune (range 3; phase 15; cd 12).
You gain 1.74 gold from the transmogrification of
acid wave rune of the warrior (damage 78; dur 4; cd 21).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 25%; physical; dur 2; cd 11).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 8).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.