Skele boy the level 12 Skeleton Archmage by pewlasergun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassArchmage
Level / Exp12 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity24 (base 10)
Constitution30 (base 21)
Magic46 (base 35)
Willpower19 (base 15)
Cunning19 (base 11)

Resources

Life282/282
Mana217/217
Healing Factor1.2592147729953
Regeneration0.31480369324884

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage23
Accuracy24
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower48
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+15%
Light+23%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save21
Spell Save24
Mental Save13

Defense: Resistances

Light+ 35%( 70%)
Temporal+ 20%( 70%)
Nature+ 16%( 70%)
Arcane+ 28%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance27%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
2/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Skele boy the Skeleton Archmage level 10
1st Flare 122nd year of Ascendancy at 21:13
see stats

Log

Skele boy casts Illuminate.
Dremling resists the blinding light!

Skele boy hits Dremling for 187 light damage.

Skele boy casts
Manathrust.
Skele boy's Manathrust hits Dremling for
76 arcane damage.
Skele boy's Manathrust killed Dremling!

Skele boy picks up (d.):
thought-forged steel greatsword of massacre (31-50 power, 2 apr).
Skele boy picks up (d.):
titan's steel ring of nature (+20%).
Skele boy picks up (f.):
steady ash longbow.
Skele boy picks up (i.):
short ash magestaff of might (15-18 power, 3 apr, lightning element).
You pickup 0.70 gold pieces.

Skele boy picks up (n.):
Storm Bringer's Gauntlets (0 def, 5 armour).
Lore found:
Storm Bringer's Gauntlets
You can read all your collected lore in the game menu, by pressing Escape.


Talent Manathrust is ready to use.
The shield around Skele boy crumbles.

Talent Arcane Power is ready to use.

Talent Chain Lightning is ready to use.
Skele boy activates
Arcane Power.
Skele boy stops surging mana.

Ran for 4 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Saving game...

Saving done.