Boneman the level 20 Skeleton Archer by Gustavo_Paranga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp20 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity63 (base 48)
Constitution18 (base 10)
Magic42 (base 37)
Willpower20 (base 10)
Cunning25 (base 24)

Resources

Life495/495
Stamina142/142
Healing Factor1.063829787234
Regeneration6.3297872340426

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision7
See Stealth24.108545491274
See Invisible24.108545491274

Offense: Mainhand

Damage85
Accuracy43
Crit Chance22%
APR17
Speed1.00

Offense: Spell

Spellpower31
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+11%
Fire+20%
Darkness+20%
Arcane+15%
Cold+30%
All0%

Offense: Damage Penetration

Fire+5%
Physical+5%

Defense: Base

Armour (hardiness)19 (38.536585365854%)
Defense51
Ranged Defense51
Fatigue0
Physical Save26
Spell Save20
Mental Save15

Defense: Resistances

Acid+ 8%( 70%)
Blight+ 30%( 70%)
Physical+ 9%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)
Darkness+ 40%( 70%)
Light -1%( 70%)
Temporal-10%( 70%)
Lightning+ 21%( 70%)
Fire+ 38%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Teleport Resistance0%
Instadeath Resistance100%
Poison Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
2/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
4/5
3/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
2/5
2/5
Technique / Marksmanship1.30
5/5
1/5
1/5
1/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
3/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
2/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
1/5
2/5
1/5
2/5

Effects

talent
talent
talent
detrimental effect
beneficial effect
beneficial effect

Quests

active
done
done
done
done
failed
active
done
done
failed
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Infinite x10 (Nightmare (Adventure) difficulty) Got to level 10 of the infinite dungeon.
By Boneman the Skeleton Archer level 12
1st Summertide 122nd year of Ascendancy at 21:50
see stats
Infinite x20 (Nightmare (Adventure) difficulty) Got to level 20 of the infinite dungeon.
By Boneman the Skeleton Archer level 19
7th Dusk 122nd year of Ascendancy at 02:04
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Boneman the Skeleton Archer level 10
10th Mirth 122nd year of Ascendancy at 06:11
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Boneman the Skeleton Archer level 20
8th Dusk 122nd year of Ascendancy at 21:22
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Boneman the Skeleton Archer level 18
4th Dusk 122nd year of Ascendancy at 17:07
see stats

Log

You gain 7.18 gold from the transmogrification of Deepsvagrant (0 def, 11 armour).
You gain 4.68 gold from the transmogrification of
troll-hide hardened leather armour (9 def, 6 armour).
You gain 10.02 gold from the transmogrification of
rejuvenating hardened leather armour of Eyal (9 def, 6 armour).
You gain 2.07 gold from the transmogrification of
impenetrable steel mail armour of fire resistance (2 def, 11 armour).
You gain 2.35 gold from the transmogrification of
impenetrable dwarven-steel mail armour (3 def, 19 armour).
You gain 6.26 gold from the transmogrification of
enlightening dwarven-steel mail armour of implacability (3 def, 13 armour).
You gain 4.10 gold from the transmogrification of
enlightening dwarven-steel mail armour (3 def, 8 armour).
You gain 2.15 gold from the transmogrification of
rough leather cap of the depths (0 def, 1 armour).
You gain 0.44 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 1.14 gold from the transmogrification of
grounding linen wizard hat of frost (+6%) (1 def, 0 armour).
You gain 4.37 gold from the transmogrification of
clarifying cashmere wizard hat of madness (2 def, 0 armour).
You gain 4.19 gold from the transmogrification of
corrosive dwarven-steel gauntlets of archery (0 def, 2 armour).
You gain 9.86 gold from the transmogrification of
fearwoven woollen robe of alchemy (0 def, 0 armour).
You gain 1.25 gold from the transmogrification of
cashmere cloak of Iron Throne (2 def, 0 armour).
You gain 5.67 gold from the transmogrification of
runic steel steamgun.
You gain 7.53 gold from the transmogrification of
dwarven-steel steamgun of enduring.
You gain 5.65 gold from the transmogrification of
shimmering dragonbone starstaff of might (30-36 power, 6 apr, physical element).
You gain 3.43 gold from the transmogrification of
cruel yew starstaff (20-24 power, 4 apr, darkness element).
You gain 3.43 gold from the transmogrification of
ash vilestaff of protection (15-18 power, 3 apr, acid element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical element).
You gain 1.58 gold from the transmogrification of
gifted thorny mindstar of clarity (10-11 power, 24 apr, nature damage).
You gain 1.60 gold from the transmogrification of
creative mossy mindstar (2-2.2 power, 12 apr, mind damage).
You gain 1.20 gold from the transmogrification of
arcing steel mace of massacre (20.5-28.7 power, 3 apr).
You gain 6.39 gold from the transmogrification of
warbringer's dwarven-steel greatsword (34.5-55.2 power, 2 apr).
You gain 15.26 gold from the transmogrification of
Flamekill (35.5-56.8 power, 2 apr).
Accepted quest 'Infinite Dungeon Challenge (Level 21): Exterminator'! (Press 'j' to see the quest log)
Accepted quest ''! (Press 'j' to see the quest log)
Boneman deactivates
Intuitive Shots.
Boneman deactivates
Concealment.
Boneman deactivates
Trained Reactions.