Esamaar the level 12 Dwarf Demonologist by Gustavo_Paranga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDwarf
ClassDemonologist
Level / Exp12 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 32)
Dexterity11 (base 10)
Constitution19 (base 12)
Magic28 (base 29)
Willpower13 (base 10)
Cunning14 (base 12)

Resources

Life370/370
Stamina154/154
Vim97/97
Healing Factor1.0791723257556
Regeneration0.2697930814389

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+106.30414946264%

Vision

Sight10
Lite8
Infravision5
See Stealth17.342941493866
See Invisible29.342941493866

Offense: Mainhand

Damage45
Accuracy27
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+12%
All0%

Offense: Damage Penetration

Cold+5%
All0%

Defense: Base

Armour (hardiness)32.284411656233 (73.607947236566%)
Defense22
Ranged Defense22
Fatigue26
Physical Save22
Spell Save15
Mental Save10

Defense: Resistances

Darkness+ 17%( 70%)
Lightning+ 9%( 70%)
Nature+ 12%( 70%)
Temporal+ 9%( 70%)
Cold+ 9%( 70%)
Fire+ 32%( 70%)
Mind+ 9%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Demonic pact1.30
1/5
4/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
1/5
0/5
Corruption / Infernal combat1.30
1/5
1/5
0/5
0/5
Corruption / Doom shield1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Corruption / Black-magic1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By Esamaar the Dwarf Demonologist level 6
19th Voratun 122nd year of Ascendancy at 20:43
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Esamaar the Dwarf Demonologist level 10
13rd Dearth 122nd year of Ascendancy at 01:00
see stats

Log


You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.33 gold from the transmogrification of
spellwoven linen robe of darkness (+16%) (0 def, 0 armour).
You gain 6.75 gold from the transmogrification of
Swampwoe the rough leather belt.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-24 power, 2 apr).
You gain 1.15 gold from the transmogrification of
rough leather sling of cold.
You gain 2.45 gold from the transmogrification of
flaming iron dagger of phasing (10-13 power, 10 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (9-12 power, 5 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).