Guy the level 2 Cornac Shadowblade by therapyneeded

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassShadowblade
Level / Exp2 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 15)
Constitution10 (base 10)
Magic17 (base 16)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life-6/112
Mana71/106
Stamina83/83
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy20
Crit Chance9%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy20
Crit Chance9%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.75
Ranged Defense2.75
Fatigue6
Physical Save7
Spell Save9.45
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
1/5

Effects

talent
detrimental effect

Quests

done
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Guy casts Rune: Manasurge.
Your nonexistant mana regeneration rate is unaffected by the rune.


Guy uses Infusion: Regeneration.

Guy starts regenerating health quickly.


Talent Phase Door is ready to use.

Guy casts Phase Door.

Guy stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

Talent Phase Door is ready to use.

Ran for 5 turns (stop reason: hostile spotted to the south (skeleton warrior)).


Guy hits Skeleton warrior for 15 physical, 8 darkness, 9 physical, 8 darkness (40 total damage).
Skeleton warrior hits Guy for 29 physical damage.

Guy hits Skeleton warrior for 16 physical, 8 darkness, 12 physical, 8 darkness (43 total damage).
Skeleton warrior uses Stunning Blow.

Guy is stunned!

Skeleton warrior hits Guy for 26 physical damage.

Guy misses Skeleton warrior.
Guy hits Skeleton warrior for 4 physical, 3 darkness (7 total damage).
Skeleton warrior hits Guy for 31 physical damage.

Saving game...