Belre the level 12 Yeek Summoner by Godric

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp12 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution7 (base 10)
Magic10 (base 10)
Willpower37 (base 31)
Cunning37 (base 30)

Resources

Life198/198
Equilibrium0
Healing Factor1
Regeneration1.35

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6
See Invisible9

Offense: Mainhand

Damage6
Accuracy41
Crit Chance12%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy41
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower34.85
Crit Chance16%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense8.65
Ranged Defense8.65
Fatigue0
Physical Save19.825
Spell Save22.1625
Mental Save43.492391877054

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance54%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
5/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
2/5
0/5
0/5
Wild-gift / Mindstar mastery1.10
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
3/5
0/5
0/5

Effects

Quests

done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Belre the Yeek Summoner level 10
4th Flare 122nd year of Ascendancy at 19:07
see stats
The Arena Unlocked Arena mode.
By Belre the Yeek Summoner level 10
4th Flare 122nd year of Ascendancy at 19:09
see stats

Log

Rested for 2 turns (stop reason: all resources and life at maximum).

Your summoned war hound disappears.
Talent War Hound is ready to use.
There is a previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 1.79 gold from the transmogrification of
thought-forged iron waraxe (11-15.4 power, 2 apr).
You gain 2.47 gold from the transmogrification of
balanced iron mace (14-19.6 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.62 gold from the transmogrification of
hateful iron dagger (10-13 power, 5 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.