WRRRRRR the level 11 Kruk Yeti Sawbutcher by e1337ist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceKruk Yeti
ClassSawbutcher
Level / Exp11 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 36)
Dexterity7 (base 10)
Constitution18 (base 11)
Magic10 (base 10)
Willpower18 (base 10)
Cunning30 (base 25)

Resources

Life372/372
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage65
Accuracy23
Crit Chance8%
APR8
Speed1.00

Offense: Offhand

Damage30
Accuracy23
Crit Chance8%
APR0
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)44.56 (100%)
Defense20
Ranged Defense20
Fatigue34
Physical Save29
Spell Save9
Mental Save23

Defense: Immunities

Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance27%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
5/5
1/5
1/5
0/5
Steamtech / Sawmaiming1.30
1/5
1/5
1/5
0/5
Steamtech / Butchery1.30
5/5
1/5
1/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
2/5
1/5
0/5
Steamtech / Blacksmith1.20
0/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
active
active

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By WRRRRRR the Kruk Yeti Sawbutcher level 4
11st Retaking 124th year of Ascendancy at 19:32
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By WRRRRRR the Kruk Yeti Sawbutcher level 10
18th Retaking 124th year of Ascendancy at 04:29
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).


You gain 1.65 gold from the melting of
spiked cured leather armour of cold resistance (2 def, 4 armour).
You gain 0.60 gold from the melting of
cured leather armour (2 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 3.17 gold from the melting of
balanced steel steamsaw of acid resistance (+15%) (114% power, 8 apr).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.50 gold from the melting of
vined mindstar (85% power, 18 apr, mind damage).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel dagger (101% power, 6 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.07 gold from the melting of
healing infusion of the psychic (heal 69).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.13 gold from the melting of
healing infusion of the psychic (heal 89).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
WRRRRRR deactivates Grinding Shield.

WRRRRRR deactivates Overheat Saws.

WRRRRRR deactivates Tempest of Metal.