Spooky Scary the level 4 Skeleton Archer by TwilightSparkle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp4 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 12)
Dexterity31 (base 24)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life109/152
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage40
Accuracy29
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+11%

Defense: Base

Armour (hardiness)3 (38.536585365854%)
Defense25
Ranged Defense25
Fatigue0
Physical Save10
Spell Save7
Mental Save7

Defense: Resistances

Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: hostile spotted to the west (boney experiment)).


Spooky Scary shoots!

Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Spooky Scary shoots!

Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Spooky Scary shoots!

Spooky Scary's Shoot hits Boney experiment for
58 physical damage.
Spooky Scary's Shoot killed Boney experiment!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Spooky Scary picks up (l.):
ametrine.
Talent Steady Shot is ready to use.
Degenerated skeleton archer activates his
high-quality bow!
Ran for 4 turns (stop reason: taken damage).

Degenerated skeleton archer shoots!


Degenerated skeleton archer's Steady Shot hits
Spooky Scary for 22 physical damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (degenerated skeleton archer)).

Spooky Scary shoots!

Degenerated skeleton archer shoots!


Spooky Scary's Shoot hits Degenerated skeleton archer for
65 physical damage.
Degenerated skeleton archer's Shoot hits
Spooky Scary for 21 physical damage.