Insane Hands the level 5 Cornac Adventurer by VoorMPK

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp5 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity15 (base 15)
Constitution12 (base 12)
Magic12 (base 12)
Willpower22 (base 18)
Cunning22 (base 18)

Resources

Life233/233
Equilibrium0
Healing Factor0.51915261712575
Regeneration2.5733618510377

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage20
Accuracy24
Crit Chance11%
APR7
Speed0.80

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense14
Ranged Defense14
Fatigue6
Physical Save11
Spell Save12
Mental Save20

Defense: Resistances

Cold+ 22%( 70%)
Physical+ 1%( 70%)
Fire+ 6%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.00
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.00
1/5
0/5
0/5
0/5
Cursed / Predator1.00
4/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Tool
Around waist
Main armor
Light source
Cloak
On hands

Inventory

Achievements

Log


Insane Hands wears:
insulating rough leather belt of the mystic.

Insane Hands wears (replacing
rough leather armour (3 def, 2 armour)): rejuvenating rough leather armour of cold resistance (3 def, 2 armour).

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
Insane Hands deactivates
Striking Stance.
Insane Hands activates
Striking Stance.
Insane Hands deactivates
Striking Stance.
Insane Hands activates
Striking Stance.
Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Lore found:
The story of my salvation
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Hidden treasure'! (Press 'j' to see the quest log)
Ran for 10 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

White worm mass uses
Multiply.
Ran for 3 turns (stop reason: hostile spotted to the northeast (white worm mass)).