Nine Tenths the level 2 Halfling Possessor by VoorMPK

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHalfling
ClassPossessor
Level / Exp2 / 41%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity15 (base 12)
Constitution11 (base 10)
Magic10 (base 10)
Willpower17 (base 17)
Cunning15 (base 12)

Resources

Life98/98
Psi118/118
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy22
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+3%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save9
Spell Save10
Mental Save12

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 12%( 70%)
Acid+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
3/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Nine Tenths picks up (a.):
healing infusion (heal 40; cd 12).

Nine Tenths picks up (b.):
movement infusion (speed 416%; cd 10).

Nine Tenths picks up (c.):
movement infusion of the titan (speed 442%; cd 10).

Nine Tenths picks up (e.):
shatter afflictions rune (absorb 29; cd 22).
Talent Infusion: Healing is ready to use.

Nine Tenths picks up (g.):
shatter afflictions rune of the sneak (absorb 38; cd 14).

Nine Tenths picks up (d.):
blink rune (range 3; phase 10; cd 18).

Nine Tenths picks up (d.):
regeneration infusion (heal 68; 17 cd).

You have no more inscription slots.

You are now inscribed with Infusion: Movement.

Resting starts...

Talent Infusion: Movement is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


You gain 0.57 gold from the transmogrification of
shatter afflictions rune (absorb 25; cd 17).
You gain 0.58 gold from the transmogrification of
shatter afflictions rune (absorb 29; cd 22).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 18).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)