Zack2 the level 16 Orc Psyshot by marching

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeEasy Adventure
SexFemale
RaceOrc
ClassPsyshot
Level / Exp16 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity44 (base 41)
Constitution21 (base 10)
Magic16 (base 10)
Willpower34 (base 29)
Cunning22 (base 14)

Resources

Life353/353
Psi114/114
Steam100/100
Healing Factor1.094804467222
Regeneration3.5581145184716

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy56
Crit Chance12%
APR1
Speed1.00

Offense: Offhand

Damage14
Accuracy53
Crit Chance11%
APR18
Speed1.00

Offense: Spell

Spellpower20
Crit Chance5%
Speed1

Offense: Mind

Mindpower37
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+11%
Nature+4%
All0%

Defense: Base

Armour (hardiness)26.335093952971 (47.857809501309%)
Defense32
Ranged Defense32
Fatigue13
Physical Save27
Spell Save21
Mental Save19

Defense: Resistances

Nature+ 5%( 70%)
Darkness+ 32%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Psytech gunnery1.30
5/5
3/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
4/5
2/5
3/5
0/5
Steamtech / Thoughts of iron1.30
2/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
0/5
0/5
Steamtech / Blacksmith1.10
2/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
4/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
active
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 4.12 gold from the melting of ancient cashmere robe (0 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.55 gold from the melting of
steel steamsaw of corruption (16-23 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.25 gold from the melting of
reinforced steel steamsaw of massacre (19-28 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.76 gold from the melting of
hateful steel steamsaw of resilience (12-17 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.61 gold from the melting of
flaming steel steamsaw of fire resistance (+18%) (12-19 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.51 gold from the melting of
steel steamgun of lightning.
You collect a new ingredient:
lump of steel (1).
You gain 5.91 gold from the melting of
mighty steel steamgun of acid.
You gain 3.23 gold from the melting of
potent yew vilestaff of fate (23-28 power, 4 apr, blight element).
You gain 2.53 gold from the melting of
potent ash vilestaff of fate (18-22 power, 3 apr, darkness element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.57 gold from the melting of
nature's vined mindstar (4-5 power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 2.00 gold from the melting of
steel mace of phasing (12-18 power, 8 apr).
You gain 0.50 gold from the melting of
ash longbow.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatsword (21-34 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.28 gold from the melting of
chilling steel dagger (13-17 power, 6 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.18 gold from the melting of
regeneration infusion of the psychic (heal 176; 17 cd).
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.