Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.44 |
| Addons | Infinite500: Revised high level play for ToME v1.4 0.9.44 Stone Wardens DLC Class 0.9.44 Items Vault 0.9.44 |
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 30 / 68% |
| Size | medium |
| Lifes / Deaths | Killed by spitting spider at level 2 on the 17th Voratun 122nd year of Ascendancy at 11:56 / 83Killed by gwelgoroth at level 10 on the 6th Profit 122nd year of Ascendancy at 11:26 Killed by snow giant boulder thrower at level 11 on the 6th Profit 122nd year of Ascendancy at 17:03 Killed by quasit at level 12 on the 12nd Profit 122nd year of Ascendancy at 12:52 Killed by blade horror at level 12 on the 12nd Profit 122nd year of Ascendancy at 13:58 Killed by luminous horror at level 12 on the 12nd Profit 122nd year of Ascendancy at 18:41 Killed by luminous horror at level 12 on the 12nd Profit 122nd year of Ascendancy at 20:18 Killed by luminous horror at level 12 on the 12nd Profit 122nd year of Ascendancy at 21:33 Killed by luminous horror at level 12 on the 12nd Profit 122nd year of Ascendancy at 22:53 Killed by luminous horror at level 12 on the 13rd Profit 122nd year of Ascendancy at 00:11 Killed by luminous horror at level 12 on the 13rd Profit 122nd year of Ascendancy at 00:38 Killed by naga myrmidon at level 13 on the 17th Profit 122nd year of Ascendancy at 09:07 Killed by snow giant thunderer at level 13 on the 17th Profit 122nd year of Ascendancy at 10:40 Killed by Shasshhiy'Kaish at level 15 on the 21st Profit 122nd year of Ascendancy at 06:26 Killed by Shasshhiy'Kaish at level 15 on the 21st Profit 122nd year of Ascendancy at 08:11 Killed by Forgery of Haze (orc necromancer) at level 15 on the 24th Profit 122nd year of Ascendancy at 12:37 Killed by greater multi-hued wyrm at level 16 on the 24th Profit 122nd year of Ascendancy at 21:42 Killed by greater multi-hued wyrm at level 16 on the 24th Profit 122nd year of Ascendancy at 21:52 Killed by greater multi-hued wyrm at level 16 on the 24th Profit 122nd year of Ascendancy at 22:46 Killed by greater multi-hued wyrm at level 16 on the 24th Profit 122nd year of Ascendancy at 23:37 Killed by greater multi-hued wyrm at level 16 on the 24th Profit 122nd year of Ascendancy at 23:57 Killed by umbral horror at level 16 on the 25th Profit 122nd year of Ascendancy at 01:17 Killed by venom drake at level 17 on the 28th Profit 122nd year of Ascendancy at 22:19 Killed by devourer at level 17 on the 29th Profit 122nd year of Ascendancy at 00:31 Killed by luminous horror at level 17 on the 29th Profit 122nd year of Ascendancy at 13:11 Killed by luminous horror at level 17 on the 29th Profit 122nd year of Ascendancy at 15:03 Killed by barrow wight at level 18 on the 33rd Profit 122nd year of Ascendancy at 13:13 Killed by skeleton mage at level 20 on the 40th Profit 122nd year of Ascendancy at 20:54 Killed by ritch flamespitter at level 22 on the 3rd Wealth 122nd year of Ascendancy at 13:48 Killed by skeleton mage at level 22 on the 6th Wealth 122nd year of Ascendancy at 13:55 Killed by armoured skeleton warrior at level 22 on the 6th Wealth 122nd year of Ascendancy at 18:38 Killed by ghoulking at level 23 on the 8th Wealth 122nd year of Ascendancy at 12:10 Killed by shadow at level 23 on the 8th Wealth 122nd year of Ascendancy at 15:50 Killed by archlich at level 23 on the 8th Wealth 122nd year of Ascendancy at 18:27 Killed by archlich at level 23 on the 8th Wealth 122nd year of Ascendancy at 21:27 Killed by archlich at level 23 on the 8th Wealth 122nd year of Ascendancy at 22:46 Killed by shadow at level 23 on the 9th Wealth 122nd year of Ascendancy at 00:26 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 09:08 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 12:32 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 13:57 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 14:57 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 16:07 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 17:30 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 19:03 Killed by archlich at level 23 on the 9th Wealth 122nd year of Ascendancy at 20:24 Killed by archlich at level 23 on the 10th Wealth 122nd year of Ascendancy at 10:11 Killed by shadow at level 23 on the 10th Wealth 122nd year of Ascendancy at 12:21 Killed by Raegor at level 23 on the 10th Wealth 122nd year of Ascendancy at 13:50 Killed by archlich at level 23 on the 10th Wealth 122nd year of Ascendancy at 15:28 Killed by archlich at level 23 on the 10th Wealth 122nd year of Ascendancy at 17:15 Killed by archlich at level 23 on the 10th Wealth 122nd year of Ascendancy at 19:29 Killed by archlich at level 23 on the 10th Wealth 122nd year of Ascendancy at 21:24 Killed by shadow at level 23 on the 11st Wealth 122nd year of Ascendancy at 00:06 Killed by shadow at level 23 on the 11st Wealth 122nd year of Ascendancy at 02:53 Killed by archlich at level 23 on the 11st Wealth 122nd year of Ascendancy at 09:24 Killed by archlich at level 23 on the 11st Wealth 122nd year of Ascendancy at 11:09 Killed by archlich at level 23 on the 11st Wealth 122nd year of Ascendancy at 12:17 Killed by shadow at level 23 on the 11st Wealth 122nd year of Ascendancy at 12:34 Killed by archlich at level 23 on the 11st Wealth 122nd year of Ascendancy at 12:49 Killed by Layamina the multi-hued drake hatchling at level 24 on the 13rd Wealth 122nd year of Ascendancy at 14:22 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 10:48 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 13:26 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 15:06 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 16:58 Killed by Raegor's Inner Demon at level 24 on the 15th Wealth 122nd year of Ascendancy at 18:51 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 19:09 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 20:13 Killed by Raegor's Inner Demon at level 24 on the 15th Wealth 122nd year of Ascendancy at 21:09 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 22:08 Killed by nightmare horror at level 24 on the 15th Wealth 122nd year of Ascendancy at 23:40 Killed by dreaming horror at level 25 on the 20th Wealth 122nd year of Ascendancy at 04:58 Killed by dreaming horror at level 25 on the 20th Wealth 122nd year of Ascendancy at 06:52 Killed by wretchling at level 27 on the 29th Wealth 122nd year of Ascendancy at 02:03 Killed by orc necromancer at level 27 on the 29th Wealth 122nd year of Ascendancy at 03:40 Killed by luminous horror at level 27 on the 29th Wealth 122nd year of Ascendancy at 12:26 Killed by Salogatira the master vampire at level 28 on the 1st Dearth 122nd year of Ascendancy at 02:12 Killed by heavy bone giant at level 28 on the 4th Dearth 122nd year of Ascendancy at 09:49 Killed by blade horror at level 28 on the 4th Dearth 122nd year of Ascendancy at 11:34 Killed by Spellblaze Simulacrum at level 29 on the 7th Dearth 122nd year of Ascendancy at 11:40 Killed by forge-giant at level 29 on the 8th Dearth 122nd year of Ascendancy at 00:24 Killed by The Master at level 30 on the 11st Dearth 122nd year of Ascendancy at 23:07 Killed by The Master at level 30 on the 12nd Dearth 122nd year of Ascendancy at 02:37 Killed by skeleton mage at level 30 on the 12nd Dearth 122nd year of Ascendancy at 04:46 |
Primary Stats
| Strength | 58 (base 29) |
| Dexterity | 21 (base 14) |
| Constitution | 41 (base 21) |
| Magic | 40 (base 35) |
| Willpower | 72 (base 50) |
| Cunning | 23 (base 10) |
Resources
| Life | 843/843 |
| Mana | 584/584 |
| Equilibrium | 0 |
| Healing Factor | 1.25 |
| Regeneration | 1.1875 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 33 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41.866666666667 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +4% |
| Physical | +15% |
| Cold | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 80 (100%) |
| Defense | 28.425 |
| Ranged Defense | 37.425 |
| Fatigue | 73 |
| Physical Save | 49.216666666667 |
| Spell Save | 56.4 |
| Mental Save | 57.083333333333 |
Defense: Resistances
| Lightning | + 12%( 70%) |
| Mind | + 12%( 70%) |
| Darkness | + 23%( 70%) |
| Nature | + 32%( 70%) |
| Physical | + 13%( 70%) |
| Cold | + 42%( 70%) |
| All | + 6%( 70%) |
Defense: Immunities
| Stun Resistance | 20% |
| Disarm Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 443 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 264 life. Its effects scale with your Strength stat. |
Class Talents
| Spell / Eldritch shield | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.40 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Eldritch stone | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 1/5 |
| Spell / Deeprock | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Dwarven nature | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen power | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Earthen vines | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Spell / Stone | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 5/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here, you float in the air. Movement three times as slow, any melee or archery blows have a chance to knockback. Maximum encumberance is greatly increased. Zero Gravity |
Quests
You successfully escorted the injured seer to the recall portal on level 10 of Infinite Dungeon. Escort: injured seer (level 10 of Infinite Dungeon)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 4 of Infinite Dungeon. Escort: injured seer (level 4 of Infinite Dungeon)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by Emirida the cutpurse. Escort: lone alchemist (level 8 of Infinite Dungeon) | failed |
You successfully escorted the lost anorithil to the recall portal on level 18 of Infinite Dungeon. Escort: lost anorithil (level 18 of Infinite Dungeon)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 7 of Infinite Dungeon. Escort: lost anorithil (level 7 of Infinite Dungeon)As a reward you improved Cunning by +2. | done |
You failed to protect the repented thief from death by white worm mass. Escort: repented thief (level 6 of Infinite Dungeon) | failed |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Frost Treads (1 def, 4 armour) Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Light source | scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer is hit: 11 fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
| On hands | alchemist's hardened leather gloves of dexterity (+2) (0 def, 2 armour) alchemist's hardened leather gloves of dexterity (+2) (0 def, 2 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +15 Armour: +2 Changes stats: +2 Dex / +3 Mag / +3 Wil Damage when the wearer hits(melee): 6 fire / 6 cold / 5 lightning / 5 acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | steel ring 'Toradunarion' steel ring 'Toradunarion'Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +8 Changes stats: +4 Str / +4 Wil / +5 Cun Changes resistances: +6% lightning Spell save: +12 Stun/Freeze immunity: +20% Life regen: +0.70 Mindpower: +6 Rings can have magical properties. |
| On fingers | Guneg GunegCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +6 Str / +5 Wil / +6 Con Changes resistances: +6% mind Physical save: +6 Spell save: +11 Mental save: +17 Disarm immunity: +10% Rings can have magical properties. |
| Around neck | Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 34/60) : Effective talent level: 2.0 Power cost: 30 out of 34/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 20% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
| In main hand | shocking dwarven-steel shield of harmony (8 def, 2 armour, 28.5 dam, 86.5 block) shocking dwarven-steel shield of harmony (8 def, 2 armour, 28.5 dam, 86.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 28.5 - 34.2 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +3.5% Block value: +86 Damage when this weapon hits: +11 lightning daze When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Damage when the wearer is hit: 10 lightning Talent mastery: +0.30 Wild-gift / Harmony Talent granted: +3 Block It can be used to activate talent Waters of Life, placing all other charms into a 30 cooldown : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: The waters of life flow through you, purifying any poisons or diseases currently affecting you. For 10 turns all poisons and diseases will heal you instead of damaging you. When activated it also heals you for 34 life per diseases or poisons on you. The healing will increase with your Willpower stat. Handheld deflection devices |
| Around waist | Gydur the hardened leather belt Gydur the hardened leather beltCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +7 Changes resistances: +2% physical Critical mult.: +6.00% Mental save: +14 A belt that goes around your waist. |
| In off hand | Titanic (20 def, 18 armour, 48 dam, 320 block) Titanic (20 def, 18 armour, 48 dam, 320 block)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 48.0 - 57.6 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +4.5% Block value: +320 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 Ranged Defense: +10 Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
| Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +20% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 50 power out of 11/50) : Effective talent level: 1.4 Power cost: 50 out of 11/50. Range: 7.00 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4 it becomes targetable. Duration will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Main armor | Thalore-Wood Cuirass (4 def, 10 armour) Thalore-Wood Cuirass (4 def, 10 armour)Requires: - Strength 24 - Talent Armour Training (level 3) Infused by nature Crafted by a master 12.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +10 Defense: +4 Fatigue: +14% Changes stats: +3 Dex / +3 Wil Changes resistances: +18% nature / +18% cold / +18% darkness Healing mod.: +25% Expertly hewn from the bark of trees, this wooden armor provides excellent protection at a low weight. |
Inventory
This item will automatically be transmogrified when you leave the level. insidious poison infusion (29 nature damage, 39% healing reduction)insidious poison infusion (29 nature damage, 39% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.00 Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 33.51 nature damage per turns for 7 turns and reducing the target's healing received by 39%. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. movement infusion (957% speed; 4 turns)movement infusion (957% speed; 4 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 957% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
psychic's healing infusion (heal 234) psychic's healing infusion (heal 234)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 234 life. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
psychic's regeneration infusion (heal 424 over 5 turns) psychic's regeneration infusion (heal 424 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 424 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
psychic's regeneration infusion (heal 339 over 5 turns) psychic's regeneration infusion (heal 339 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 339 life over 5 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
warrior's phase door rune (range 9) warrior's phase door rune (range 9)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
warrior's teleportation rune (range 78) warrior's teleportation rune (range 78)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 78 with a minimum range of 15. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
steel amulet 'Scorchstreak' steel amulet 'Scorchstreak'Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Cun / +4 Mag Changes resistances: +6% fire Teleport immunity: +50% Psi when hit: +0.12 It can be used to teleports your randomly (rad 32), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
This item will automatically be transmogrified when you leave the level. treant's gold ringtreant's gold ring Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +9% nature Physical save: +8 Poison immunity: +13% Disease immunity: +12% Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. dwarven-steel dagger of nature (16.5-21.45 power, 7 apr)dwarven-steel dagger of nature (16.5-21.45 power, 7 apr) Requires: - Dexterity 24 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 16.5 - 21.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage conversion: 24% nature When wielded/worn: Changes resistances: +4% all Changes resistances penetration: +5% nature Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. warbringer's dwarven-steel dagger of the leech (20.5-26.65 power, 7 apr)warbringer's dwarven-steel dagger of the leech (20.5-26.65 power, 7 apr) Requires: - Dexterity 24 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 20.5 - 26.7 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon hits: leeches stamina from the target Damage when this weapon hits: +7 slime When wielded/worn: Physical power: +6 Changes stats: +1 Con Damage when the wearer is hit: 7 slime Changes resistances penetration: +8% physical Disarm immunity: +16% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. insidious dwarven-steel greatsword of projection (37-59.2 power, 2 apr)insidious dwarven-steel greatsword of projection (37-59.2 power, 2 apr) Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 37.0 - 59.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Damage when this weapon hits: +14 mind / +16 insidious poison It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. insidious dwarven-steel greatsword of purging (32-51.2 power, 2 apr)insidious dwarven-steel greatsword of purging (32-51.2 power, 2 apr) Requires: - Strength 24 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 32.0 - 51.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Special effect when this weapon hits: 25% chance to remove a magical effect Damage when this weapon hits: +16 nature / +34 insidious poison Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. horrifying thorny mindstar of life (9.5-10.45 power, 24 apr, mind damage)horrifying thorny mindstar of life (9.5-10.45 power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 40% Wil, 20% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 2 mind / 4 darkness Changes damage: +4% mind / +4% darkness Life regen: +0.80 Maximum life: +19.00 Mindpower: +3 Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. ash starstaff (15-18 power, 3 apr, darkness damage)ash starstaff (15-18 power, 3 apr, darkness damage) Requires: - Magic 16 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Darkness Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness Talent granted: +1 Command Staff Spellpower: +6 Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. ethereal yew vilestaff (20-24 power, 4 apr, acid damage)ethereal yew vilestaff (20-24 power, 4 apr, acid damage) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Acid Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +5 Changes damage: +20% acid Talent granted: +1 Command Staff Spellpower: +9 Spell crit. chance: +3% Damage Shield penetration: +29% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. blue-steel trident of shearing (14.5-23.2 power, 8 apr)blue-steel trident of shearing (14.5-23.2 power, 8 apr) Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 2 It must be held with both hands. Base power: 14.5 - 23.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +8 Physical crit. chance: +2.0% Attack speed: 100% When wielded/worn: Armour penetration: +9 Changes resistances penetration: +8% physical Changes damage: +9% physical A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. deep-steel trident of projection (24.5-39.2 power, 10 apr)deep-steel trident of projection (24.5-39.2 power, 10 apr) Requires: - Strength 24 Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 24.5 - 39.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +2.5% Attack speed: 100% Damage when this weapon hits: +10 mind It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. hardened leather belt of unlifehardened leather belt of unlife Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +10% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. cashmere cloak of fog (8 def, 0 armour)cashmere cloak of fog (8 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +8 Changes resistances: +18% fire / +12% light Stealth bonus: +8 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
This item will automatically be transmogrified when you leave the level. aegis cashmere wizard hat of cunning (+4) (2 def, 0 armour)aegis cashmere wizard hat of cunning (+4) (2 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes stats: +4 Cun Talent mastery: +0.13 Spell / Aegis Life regen: +0.70 Maximum life: +35.00 A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. dwarven-steel mail armour of stability (3 def, 8 armour)dwarven-steel mail armour of stability (3 def, 8 armour) Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Physical save: +13 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. spellplated dwarven-steel shield of cold resistance (+19%) (8 def, 2 armour, 27 dam, 77 block)spellplated dwarven-steel shield of cold resistance (+19%) (8 def, 2 armour, 27 dam, 77 block) Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 27.0 - 32.4 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +3.5% Block value: +77 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes stats: +3 Wil Changes resistances: +19% cold Talent granted: +3 Block Spell save: +5 Mental save: +5 Handheld deflection devices |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
208 alchemist agate 208 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
6 aquamarine 6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 Mindpower: +3 It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 55 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
17 amethyst 17 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Raegor the Dwarf Stone Warden level 19
40th Profit 122nd year of Ascendancy at 03:26 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magicBy Raegor the Dwarf Stone Warden level 21
43rd Profit 122nd year of Ascendancy at 01:28 see stats
Exterminator (Exploration mode)
Killed 1000 creaturesBy Raegor the Dwarf Stone Warden level 19
37th Profit 122nd year of Ascendancy at 15:24 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Raegor the Dwarf Stone Warden level 14
18th Profit 122nd year of Ascendancy at 08:16 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Raegor the Dwarf Stone Warden level 24
16th Wealth 122nd year of Ascendancy at 00:25 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Raegor the Dwarf Stone Warden level 10
6th Profit 122nd year of Ascendancy at 07:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Raegor the Dwarf Stone Warden level 20
40th Profit 122nd year of Ascendancy at 20:32 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Raegor the Dwarf Stone Warden level 30
8th Dearth 122nd year of Ascendancy at 07:25 see stats
Treasure Hunter (Exploration mode)
Amass 1000 gold pieces.By Raegor the Dwarf Stone Warden level 18
34th Profit 122nd year of Ascendancy at 16:57 see stats
Log
Raegor hits The Master for 9 physical damage.
Raegor hits vampire for 7 physical damage.
The Master hits Raegor for 182 cold damage.
Skeleton mage hits Raegor for 23 fire damage.
Skeleton archer uses Reload.
Vampire misses Raegor.
Skeleton archer shoves ghoul forward.
Skeleton mage casts Manathrust.
Skeleton mage hits Raegor for 101 arcane damage.
Raegor hits skeleton mage for 11 physical damage.
The Master casts Phase Door.
Raegor hits vampire for 7 physical damage.
Skeleton mage hits Raegor for 23 fire damage.
Vampire misses Raegor.
Skeleton archer uses Bone Armour.
A shield forms around skeleton archer.
Skeleton mage casts Flame.
Skeleton mage hits Raegor for 68 fire damage.
Skeleton mage killed Raegor!
Raegor the level 30 dwarf stone warden was boiled to death by a skeleton mage on level 25 of Infinite Dungeon.
Raegor deactivates Eldritch Infusion.
Raegor is not stunned anymore.
Raegor deactivates Stone Skin.
Raegor deactivates Shards.
Raegor deactivates Stone Vines.
Raegor's skin returns to normal.
Raegor stops burning.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
