TryingAgain the level 2 Thalore Rogue by Preston

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassRogue
Level / Exp3 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity29 (base 22)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life130/130
Stamina89/108
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage14
Accuracy22
Crit Chance9%
APR1
Speed0.80

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.7
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense8.65
Ranged Defense8.65
Fatigue7
Physical Save8.4
Spell Save6.65
Mental Save9.1

Defense: Resistances

Light+ 10%( 70%)
Darkness+ 10%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
3/5

Effects

detrimental effect
beneficial effect

Quests

done
active

Equipment

Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

TryingAgain stops regenerating health quickly.

TryingAgain picks up (b.):
spiked rough leather armour (1 def, 2 armour).

Talent Infusion: Regeneration is ready to use.

TryingAgain uses Infusion: Regeneration.

TryingAgain starts regenerating health quickly.


Talent Explosion Trap is ready to use.
TryingAgain uses Explosion Trap.


TryingAgain picks up (c.):
iron shield (4 def, 2 armour, 20 block).

TryingAgain stops regenerating health quickly.


Talent Explosion Trap is ready to use.
Talent Infusion: Regeneration is ready to use.
TryingAgain uses Explosion Trap.

TryingAgain uses Infusion: Regeneration.

TryingAgain starts regenerating health quickly.


There is a ladder to the previous level here (press '' or right click to use).

You switch your weapons to:
rough leather sling.

TryingAgain can not wear:
iron shield (4 def, 2 armour, 20 block) (missing dependency).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20 block).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
There is a ladder to the next level here (press '' or right click to use).