Mim the level 1 Skeleton Temporal Warden by mimloopen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp1 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 13)
Constitution10 (base 10)
Magic17 (base 17)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life-8/100
Paradox311
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy24
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.5
Ranged Defense4.5
Fatigue6
Physical Save9.1
Spell Save10.15
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Mim fails to disarm a trap (Mim's warp mine: away).

Resting starts...

Mim retunes the fabric of spacetime.

Talent Warp Mine Toward is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Talent Warp Mine Away is ready to use.
Ran for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Mim for 28 physical, 9 lightning (37 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Mim for 25 physical, 9 lightning (34 total damage).

Mim casts Rune: Shielding.

A shield forms around Mim.


Mim casts Warp Mine Away.


Ran for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Mim for (21 absorbed), 0 physical, (9 absorbed), 0 lightning (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Mim for (29 absorbed), 0 physical, (9 absorbed), 0 lightning (0 total damage).

The shield around Mim crumbles.


Ran for 3 turns (stop reason: taken damage).

Saving game...