BillyBob the level 26 Skeleton Temporal Warden by marshallplan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp26 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity69 (base 51)
Constitution15 (base 10)
Magic72 (base 57)
Willpower20 (base 12)
Cunning13 (base 10)

Resources

Life682/682
Paradox260
Healing Factor1.0460311219418
Regeneration2.3535700243691

Speed

Mental-3.441691376338E-12%
Attack-3.441691376338E-12%
Movement-66.666666666667%
Spell-3.441691376338E-12%
Global+100%

Vision

Sight10
Lite15

Offense: Mainhand

Damage115
Accuracy64
Crit Chance15%
APR19
Speed1.00

Offense: Spell

Spellpower44
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+17%
Physical+28%
Mind+17%
All+2%
Darkness+5%
Light+12%
Lightning+17%
Fire+8%
Nature+17%

Offense: Damage Penetration

Physical+30%
All+25%
Nature+50%

Defense: Base

Armour (hardiness)33 (83.594633868923%)
Defense65
Ranged Defense65
Fatigue0
Physical Save41
Spell Save34
Mental Save21

Defense: Resistances

Physical+ 26%( 70%)
Lightning+ 22%( 70%)
Nature+ 38%( 70%)
Fire+ 21%( 70%)
Darkness+ 20%( 70%)
Arcane+ 15%( 70%)
Cold+ 32%( 70%)
All+ 11%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance30%
Fear Resistance100%
Poison Resistance100%
Blind Resistance30%
Silence Resistance20%
Bleed Resistance100%
Disarm Resistance42%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Threaded Combat1.30
1/5
1/5
1/5
5/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Bow Threading1.30
1/5
1/5
0/5
0/5
Chronomancy / Stasis1.00
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
1/5
3/5
0/5
Chronomancy / Temporal Combat1.30
3/5
2/5
2/5
1/5
Chronomancy / Blade Threading1.30
1/5
5/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
2/5
1/5
Chronomancy / Chronomancy1.55
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.55
4/5
2/5
1/5
5/5
Technique / Combat training1.30
0/5
1/5
1/5
5/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
done
done
done
done
active
done
active
active
failed
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By BillyBob the Skeleton Temporal Warden level 24
34th Haze 122nd year of Ascendancy at 23:03
see stats
Can you bear it? So much bearness! (Nightmare (Adventure) difficulty) Killed Borius in the Bearscape.
By BillyBob the Skeleton Temporal Warden level 22
21st Haze 122nd year of Ascendancy at 12:21
see stats
Don't Poosh it! (Nightmare (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By BillyBob the Skeleton Temporal Warden level 25
62nd Haze 122nd year of Ascendancy at 07:29
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By BillyBob the Skeleton Temporal Warden level 21
6th Haze 122nd year of Ascendancy at 13:24
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By BillyBob the Skeleton Temporal Warden level 18
27th Dusk 122nd year of Ascendancy at 09:45
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By BillyBob the Skeleton Temporal Warden level 24
38th Haze 122nd year of Ascendancy at 13:06
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By BillyBob the Skeleton Temporal Warden level 23
31st Haze 122nd year of Ascendancy at 09:41
see stats
Impossible Death (Nightmare (Adventure) difficulty) Got killed by your future self.
By BillyBob the Skeleton Temporal Warden level 20
5th Haze 122nd year of Ascendancy at 09:50
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By BillyBob the Skeleton Temporal Warden level 10
2nd Flare 122nd year of Ascendancy at 19:15
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By BillyBob the Skeleton Temporal Warden level 20
42nd Dusk 122nd year of Ascendancy at 01:17
see stats
Paradoxology (Nightmare (Adventure) difficulty) Both killed your future self and got killed by your future self.
By BillyBob the Skeleton Temporal Warden level 20
5th Haze 122nd year of Ascendancy at 09:50
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By BillyBob the Skeleton Temporal Warden level 20
42nd Dusk 122nd year of Ascendancy at 02:26
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By BillyBob the Skeleton Temporal Warden level 12
8th Flare 122nd year of Ascendancy at 10:53
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By BillyBob the Skeleton Temporal Warden level 25
62nd Haze 122nd year of Ascendancy at 16:47
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By BillyBob the Skeleton Temporal Warden level 19
31st Dusk 122nd year of Ascendancy at 22:32
see stats

Log

Saving game...
Saving done.

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Arrow Stitching is ready to use.
Talent Dimensional Step is ready to use.
Talent Weapon Folding is ready to use.
Talent Phase Pulse is ready to use.
BillyBob activates
Phase Pulse.
Talent Vitality is ready to use.
BillyBob activates
Weapon Folding.
Talent Chant of Fortress is ready to use.
BillyBob activates
Chant of Fortress.
Talent Time Shield is ready to use.
Talent Rune: Shielding is ready to use.
Talent Bone Armour is ready to use.
Talent Haste is ready to use.
Talent Rain of Bears is ready to use.
Rested for 95 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).