Zetter the Archmage the level 6 Shalore Archmage by zetter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp6 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life120/120
Mana185/185
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save17
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
3/5
2/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Zetter the Archmage the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 20:46
see stats
The Arena Unlocked Arena mode.
By Zetter the Archmage the Shalore Archmage level 5
77th Pyre 122nd year of Ascendancy at 18:53
see stats

Log

Minotaur of the Labyrinth hits Zetter the Archmage for (66 absorbed), 0 physical, (7 absorbed), 0 lightning (0 total damage).
Talent Manathrust is ready to use.

Zetter the Archmage picks up (e.):
natural elm totem of thorny skin [power 15] (20 cooldown).
Minotaur of the Labyrinth uses Sunder Armour.

Your shield crumbles under the damage!

The shield around Zetter the Archmage crumbles.

Zetter the Archmage's armour is damaged!

Minotaur of the Labyrinth hits Zetter the Archmage for (27 absorbed), 48 physical, 7 lightning (55 total damage).
Talent Pulverizing Auger is ready to use.

Minotaur of the Labyrinth uses Crush.

Zetter the Archmage is pinned to the ground.

Minotaur of the Labyrinth hits Zetter the Archmage for 65 physical, 7 lightning (72 total damage).
Zetter the Archmage the level 6 shalore archmage was bolted to death by Minotaur of the Labyrinth and hung on a wall-spike on level 2 of The Maze.
You have 2 life(s) left.
Zetter the Archmage seems more focused.

Zetter the Archmage's ability to fight has recovered.

Zetter the Archmage is no longer pinned.

Zetter the Archmage deactivates Keen Senses.

Zetter the Archmage deactivates Arcane Power.

Zetter the Archmage deactivates Stone Skin.

Zetter the Archmage's armour is more intact.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Minotaur of the Labyrinth killed Zetter the Archmage!
Saving done.


Saving game...