Atar the level 12 Cornac Writhing One by stefano crocco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWrithing One
Level / Exp12 / 94%
Sizebig
Lifes / Deaths

Primary Stats

Strength40 (base 32)
Dexterity21 (base 10)
Constitution25 (base 15)
Magic44 (base 28)
Willpower11 (base 10)
Cunning18 (base 10)

Resources

Life434/434
Insanity0/100
Healing Factor1.2445178243369
Regeneration0.31112945608423

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth6
See Invisible8

Offense: Mainhand

Damage55
Accuracy44
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+3%
Nature+4%
All0%

Offense: Damage Penetration

Physical+25%

Defense: Base

Armour (hardiness)15 (30%)
Defense23
Ranged Defense23
Fatigue11
Physical Save36
Spell Save23
Mental Save21

Defense: Resistances

Nature+ 6%( 70%)
Physical+ 15%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance23%
Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Demented / Horrific body1.30
4/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
4/5
2/5
1/5
0/5
Demented / Path of horror1.30
1/5
1/5
0/5
0/5
Demented / Slow death1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
3/5
4/5
0/5

Effects

talent

Quests

done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Atar the Cornac Writhing One level 10
1st Mirth 122nd year of Ascendancy at 07:10
see stats

Log

Atar hits Poison ivy for 76 physical, 5 nature, 5 fire, 86 darkness (172 total damage).
Atar killed Poison ivy!

There is a way to the lake of Nur here (press '' or right click to use).

You gain 0.25 gold from the transmogrification of
pouch of steel shots (16/16, 125% power, 2 apr).
You gain 2.10 gold from the transmogrification of
quiver of elm arrows of crippling (16/16, 105% power, 5 apr).
You gain 0.58 gold from the transmogrification of
acidic iron shield (0 def, 2 armour, 18.5 block).
You gain 8.79 gold from the transmogrification of
Salita (0 def, 2 armour, 19 block).
You gain 1.98 gold from the transmogrification of
prismatic steel mail armour of lightning resistance (2 def, 6 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 3.68 gold from the transmogrification of
focusing linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 11.40 gold from the transmogrification of
elm starstaff 'Searprophet' (100% power, 2 apr, temporal element).
You gain 4.52 gold from the transmogrification of
cruel ash vilestaff of illumination (111% power, 3 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash magestaff (111% power, 3 apr, cold element).
You gain 4.07 gold from the transmogrification of
plaguebringer's iron mace (104% power, 2 apr).
You gain 2.35 gold from the transmogrification of
steel dagger of vileness (102% power, 6 apr).
You gain 9.12 gold from the transmogrification of
Tidewitch the steel dagger (107% power, 6 apr).
You gain 1.75 gold from the transmogrification of
mule's steel ring of fire (+22%).
You gain 2.10 gold from the transmogrification of
blink rune of the psychic (range 3; phase 13; cd 13).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...


Saving done.

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)